Fix pause menu
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@@ -217,6 +217,7 @@ public partial class Game : Node3D, IGame
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GameOverMenu.QuitGame += OnQuit;
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PauseMenu.ExitGamePressed += OnQuit;
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PauseMenu.UnpauseButtonPressed += OnResume;
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_doubleExpTimer = new Timer();
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_doubleExpTimer.WaitTime = 30;
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@@ -960,6 +961,8 @@ public partial class Game : Node3D, IGame
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private void OnQuit() => GameExitRequested?.Invoke();
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private void OnResume() => GameState.Input(new GameState.Input.PauseButtonPressed());
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public void OnExitTree()
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{
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InGameUI.UseTeleportPrompt.TeleportToNextFloor -= UseTeleportPrompt_TeleportToNextFloor;
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