More inventory menu improvements

This commit is contained in:
2024-09-13 16:43:10 -07:00
parent f0e75703f6
commit 1d7d70e033
41 changed files with 995 additions and 275 deletions

View File

@@ -52,7 +52,7 @@ public partial class Npc : Node3D
public override void _UnhandledInput(InputEvent @event)
{
if (@event.IsActionPressed(GameInputs.Cancel) && _isInDialogueZone)
if (@event.IsActionPressed(GameInputs.Interact) && _isInDialogueZone)
{
if (_isIntroductionComplete)
DialogueController.ShowDialogue(Dialogue, "general");