Use mystery restorative right away

This commit is contained in:
2026-06-08 23:18:38 -07:00
parent 38177babc2
commit 1a7ee21fb5
+5 -1
View File
@@ -273,7 +273,11 @@ public partial class Game : Node3D, IGame
public async Task UseItem(IBaseInventoryItem item)
{
if (item.ItemTag == ItemTag.MysteryItem)
_effectService.RerollItem(item);
{
var itemReroller = new ItemReroller(ItemDatabase);
var rerolledItem = itemReroller.RerollItem(item, _player.Inventory);
await UseItem(rerolledItem);
}
switch (item)
{