For now, go straight to instantiating the scene instead of the main menu/loading screen

This commit is contained in:
2024-09-04 13:11:37 -07:00
parent b21bcf0573
commit 18a6d5a0b7
4 changed files with 33 additions and 3 deletions

View File

@@ -60,7 +60,7 @@ public class GameRepo : IGameRepo
{
_inventoryItems = new AutoProp<List<InventoryItemInfo>>([]);
_isInventoryScreenOpened = new AutoProp<bool>(false);
_isPaused = new AutoProp<bool>(true);
_isPaused = new AutoProp<bool>(false);
_playerGlobalPosition = new AutoProp<Vector3>(Vector3.Zero);
_equippedWeapon = new Weapon();
HPBarValue = new AutoProp<int>(0);