Fix minimap
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@@ -2,7 +2,6 @@
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namespace Zennysoft.Game.Ma;
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using Chickensoft.AutoInject;
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using Chickensoft.Collections;
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using Chickensoft.GodotNodeInterfaces;
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using Chickensoft.SaveFileBuilder;
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using System;
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@@ -31,6 +30,8 @@ public interface IGame : IProvide<IGame>, IProvide<IGameRepo>, IProvide<IPlayer>
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public void FloorExitReached();
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public void ShowMinimap(bool visible);
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public void GameOver();
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public Task Save();
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