Added E symbol to Exit floors
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@@ -1,9 +1,10 @@
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[gd_scene load_steps=67 format=3 uid="uid://02v033xrh6xi"]
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[gd_scene load_steps=70 format=3 uid="uid://02v033xrh6xi"]
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[ext_resource type="Script" uid="uid://bd824eigybu51" path="res://src/map/dungeon/code/ExitRoom.cs" id="2_7o05s"]
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[ext_resource type="PackedScene" uid="uid://bpihpjlg5mcq" path="res://src/map/dungeon/models/Area 2/Exit/A2-Exit.glb" id="2_d13sj"]
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[ext_resource type="Texture2D" uid="uid://dw50ys561j8no" path="res://src/map/assets/DUST_1.png" id="4_kx0t3"]
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[ext_resource type="Texture2D" uid="uid://b7kj1pxt7wx1g" path="res://src/vfx/World/BLUE_FLAME.png" id="5_pmpee"]
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[ext_resource type="Texture2D" uid="uid://bdd4abxejp4n0" path="res://src/minimap/textures/EXIT.png" id="6_d13sj"]
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[ext_resource type="AudioStream" uid="uid://b306wov6yfaan" path="res://src/audio/sfx/amb_flame_burning.ogg" id="6_pmpee"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_7230f"]
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@@ -475,6 +476,14 @@ _data = {
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&"RESET": SubResource("Animation_54fgm")
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}
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5n72k"]
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transparency = 1
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albedo_texture = ExtResource("6_d13sj")
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texture_filter = 0
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[sub_resource type="PlaneMesh" id="PlaneMesh_vsgtq"]
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material = SubResource("StandardMaterial3D_5n72k")
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[node name="Floor Exit B" type="Node3D"]
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script = ExtResource("2_7o05s")
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@@ -644,3 +653,7 @@ libraries = {
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&"": SubResource("AnimationLibrary_ljhl3")
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}
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autoplay = "Flame Flicker"
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[node name="E symbol!" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.39854, 10.8155)
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mesh = SubResource("PlaneMesh_vsgtq")
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