Basic implementation for acquiring affinity sigil from Sarco
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@@ -344,6 +344,8 @@ public partial class Player : CharacterBody3D, IPlayer, IProvide<IPlayer>
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if (AutoRevive)
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return;
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SetSigil(new Sigil() { ElementType = ElementType.None });
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HealthTimer.WaitTime = _healthTimerWaitTime;
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HealthTimer.Timeout -= OnHealthTimerTimeout;
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SetProcessInput(false);
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