Implement Gospel of Escape

This commit is contained in:
2025-03-03 22:03:16 -08:00
parent 4baa492ab1
commit 14b7093e00
5 changed files with 45 additions and 17 deletions

View File

@@ -73,6 +73,9 @@ public partial class ThrowableItem : Node3D, IUsableItem
if (_throwableItemStats.ThrowableItemTags.Contains(ThrowableItemTag.CanChangeAffinity))
ChangeAffinity();
if (_throwableItemStats.ThrowableItemTags.Contains(ThrowableItemTag.WarpToExitIfFound))
WarpToExit(Player);
}
public void TeleportToRandomRoom(IEnemy enemy)
@@ -127,4 +130,17 @@ public partial class ThrowableItem : Node3D, IUsableItem
$"Inflicts {_throwableItemStats.ElementType} damage when thrown." +
$"{System.Environment.NewLine}Use item to change Affinity.";
}
private void WarpToExit(IPlayer player)
{
var exitRoom = Game.CurrentFloor.Rooms.OfType<ExitRoom>().Single();
if (exitRoom.PlayerDiscoveredRoom)
player.TeleportPlayer(exitRoom.PlayerSpawn.GlobalPosition);
}
public void WarpToExit(IEnemy enemy)
{
var exitRoom = Game.CurrentFloor.Rooms.OfType<ExitRoom>().Single();
enemy.SetEnemyGlobalPosition(exitRoom.PlayerSpawn.GlobalPosition);
}
}

View File

@@ -0,0 +1,20 @@
[gd_resource type="Resource" script_class="ThrowableItemStats" load_steps=3 format=3 uid="uid://35ag8vp8kvtx"]
[ext_resource type="Texture2D" uid="uid://cagebvc1lp28y" path="res://src/items/throwable/textures/tablet.PNG" id="1_26kno"]
[ext_resource type="Script" uid="uid://d3wlunkcuv2w2" path="res://src/items/throwable/ThrowableItemStats.cs" id="1_pn8sr"]
[resource]
script = ExtResource("1_pn8sr")
ThrowableItemTags = Array[int]([3])
ElementType = 0
UsableItemTags = Array[int]([])
Name = "Gospel of Escape"
Description = "Warps target to the exit. No effect on player if exit has not been found."
Texture = ExtResource("1_26kno")
SpawnRate = 0.5
ThrowSpeed = 12.0
HealHPAmount = 0
HealVTAmount = 0
ThrowDamage = 5
ItemTags = Array[int]([])
metadata/_custom_type_script = "uid://d3wlunkcuv2w2"

View File

@@ -48,6 +48,9 @@ public partial class ThrownItem : RigidBody3D
case ThrowableItemTag.TeleportToRandomLocation:
throwableItem.TeleportToRandomRoom(enemy);
break;
case ThrowableItemTag.WarpToExitIfFound:
throwableItem.WarpToExit(enemy);
break;
}
if (throwableItem.ThrowableItemTags.Contains(ThrowableItemTag.LowerTargetTo1HP))
enemy.TakeDamage(enemy.CurrentHP - 1, ignoreDefense: true, ignoreElementalResistance: true);

View File

@@ -1,6 +0,0 @@
namespace GameJamDungeon;
public interface IExitRoom : IDungeonRoom
{
public void ExitReached();
}

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=63 format=4 uid="uid://dl6h1djc27ddl"]
[gd_scene load_steps=62 format=4 uid="uid://dl6h1djc27ddl"]
[ext_resource type="Script" uid="uid://c1nhqlem1ew3m" path="res://src/map/dungeon/code/Floor0.cs" id="1_db2o3"]
[ext_resource type="Texture2D" uid="uid://b27ksiyfefb33" path="res://src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_outside_desert.png" id="2_xh2ej"]
@@ -15,9 +15,8 @@
[ext_resource type="Texture2D" uid="uid://dyufabjcwlago" path="res://src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_HAND_CYCLE_MOTIF.png" id="13_1i307"]
[ext_resource type="Texture2D" uid="uid://4k6vtn4oip5f" path="res://src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_TILE4.png" id="14_qqc7i"]
[ext_resource type="Texture2D" uid="uid://cururtxtgylxf" path="res://src/map/dungeon/models/Set A/02. Altar/02_ALTAR_FLOOR_ZER0_VER_COLUMN.jpg" id="15_ojbcg"]
[ext_resource type="PackedScene" uid="uid://d0pl1n1jf77jm" path="res://src/items/effect/EffectItem.tscn" id="16_aqomv"]
[ext_resource type="Resource" uid="uid://b44v3y1okrj1s" path="res://src/items/effect/resources/Perspective.tres" id="17_ntxe5"]
[ext_resource type="Resource" uid="uid://bptg6eybj5dxk" path="res://src/items/effect/resources/DevicRecall.tres" id="18_ntxe5"]
[ext_resource type="PackedScene" uid="uid://1fl6s352e2ej" path="res://src/items/throwable/ThrowableItem.tscn" id="16_db2o3"]
[ext_resource type="Resource" uid="uid://35ag8vp8kvtx" path="res://src/items/throwable/resources/GospelOfEscape.tres" id="17_ntxe5"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3ubi4"]
shading_mode = 0
@@ -889,10 +888,6 @@ collision_mask = 8
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 149.05, -4.02862, -1.76389)
shape = SubResource("BoxShape3D_ntxe5")
[node name="EffectItem" parent="." instance=ExtResource("16_aqomv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.65239, -2.58967, -1.14642)
_effectItemStats = ExtResource("17_ntxe5")
[node name="EffectItem2" parent="." instance=ExtResource("16_aqomv")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.65239, -2.58967, -1.14642)
_effectItemStats = ExtResource("18_ntxe5")
[node name="ThrowableItem" parent="." instance=ExtResource("16_db2o3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.51612, -2.51226, -4.10995)
_throwableItemStats = ExtResource("17_ntxe5")