Working pause menu

This commit is contained in:
2024-09-11 15:55:47 -07:00
parent 4d47a7586e
commit 149c8d9571
9 changed files with 1156 additions and 1115 deletions

View File

@@ -23,21 +23,13 @@ public partial class Map : Node3D, IMap
[Node] public Area3D Teleport { get; set; } = default!;
[Node] public IDungeonFloor Overworld { get; set; } = default!;
[Node] public IDungeonFloor Floor1 { get; set; } = default!;
[Node] public IDungeonFloor Floor2 { get; set; } = default!;
[Node] public IDungeonFloor Floor3 { get; set; } = default!;
public List<IDungeonFloor> Floors { get; set; } = default!;
private IDungeonFloor _currentFloor;
public void Setup()
{
Floors = [Overworld, Floor1, Floor2, Floor3];
Floors = GetChildren().OfType<IDungeonFloor>().ToList();
_currentFloor = Floors.ElementAt(0);
Teleport.BodyEntered += OnTeleportEntered;
}

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