SFX batch 1 import and some implementation, minimap icons added

This commit is contained in:
Pal
2025-10-27 20:08:17 -07:00
parent 7e6dca1c29
commit 11cbb8c4e5
187 changed files with 3005 additions and 713 deletions

View File

@@ -4,6 +4,7 @@
[ext_resource type="PackedScene" uid="uid://bpihpjlg5mcq" path="res://src/map/dungeon/models/Area 2/Exit/A2-Exit.glb" id="2_d13sj"]
[ext_resource type="Texture2D" uid="uid://dw50ys561j8no" path="res://src/map/assets/DUST_1.png" id="4_kx0t3"]
[ext_resource type="Texture2D" uid="uid://b7kj1pxt7wx1g" path="res://src/vfx/World/BLUE_FLAME.png" id="5_pmpee"]
[ext_resource type="AudioStream" uid="uid://b306wov6yfaan" path="res://src/audio/sfx/amb_flame_burning.ogg" id="6_pmpee"]
[ext_resource type="Texture2D" uid="uid://dw8vvn66qqfj2" path="res://src/minimap/textures/Room Maps/mi_exit.png" id="7_vsgtq"]
[sub_resource type="BoxShape3D" id="BoxShape3D_umdkt"]
@@ -472,18 +473,6 @@ _data = {
&"RESET": SubResource("Animation_54fgm")
}
[sub_resource type="Environment" id="Environment_nka2x"]
background_mode = 1
background_color = Color(0.295867, 0.295866, 0.295866, 1)
sdfgi_enabled = true
glow_enabled = true
glow_intensity = 3.02
glow_strength = 0.98
glow_bloom = 1.0
fog_enabled = true
volumetric_fog_enabled = true
volumetric_fog_density = 0.02
[node name="Floor Exit B" type="Node3D"]
script = ExtResource("2_7o05s")
@@ -589,7 +578,7 @@ omni_attenuation = 1.346
[node name="OmniLight3D2" type="OmniLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.09453, 4.919, 0.443518)
light_energy = 6.69992
light_energy = 6.78638
shadow_enabled = true
shadow_blur = 10.0
omni_range = 20.929
@@ -623,5 +612,18 @@ libraries = {
}
autoplay = "Flame Flicker"
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_nka2x")
[node name="FLAME1" type="AudioStreamPlayer3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -8.12969, 4.71155, 0.173719)
stream = ExtResource("6_pmpee")
autoplay = true
max_distance = 25.0
bus = &"AMBIENT"
parameters/looping = true
[node name="FLAME2" type="AudioStreamPlayer3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.90806, 4.71155, 0.173719)
stream = ExtResource("6_pmpee")
autoplay = true
max_distance = 25.0
bus = &"AMBIENT"
parameters/looping = true