Rework item descriptions, fix item rescue menu

This commit is contained in:
2026-02-18 02:41:22 -08:00
parent d39524ffe2
commit 104b9cf25e
172 changed files with 1336 additions and 915 deletions

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@@ -29,7 +29,9 @@ public partial class ThrowableItem : Node3D, IBaseInventoryItem, IStackable
public string ItemName => Stats.Name;
public string Description => Stats.Description;
public string StatDescription => Stats.StatDescription;
public string FlavorText => Stats.FlavorText;
public float SpawnRate => Stats.SpawnRate;
@@ -48,7 +50,7 @@ public partial class ThrowableItem : Node3D, IBaseInventoryItem, IStackable
public void SetElementType(ElementType elementType) => Stats.ElementType = elementType;
public void SetDescription(string description) => Stats.Description = description;
public void SetDescription(string description) => Stats.FlavorText = description;
[Save("throwable_item_count")]
public AutoProp<int> Count { get; private set; }

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@@ -12,7 +12,8 @@ UsableItemTag = 0
MinimumCount = 1
MaximumCount = 8
Name = "Geomantic Dice - Aeolic"
Description = ""
StatDescription = "Throw to deal minor Aeolic damage to enemy."
FlavorText = ""
SpawnRate = 1.0
BonusAttack = 0
BonusDefense = 0

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@@ -12,7 +12,8 @@ UsableItemTag = 0
MinimumCount = 1
MaximumCount = 8
Name = "Geomantic Dice - Ferrum"
Description = ""
StatDescription = "Throw to deal minor Aeolic damage to enemy."
FlavorText = ""
SpawnRate = 1.0
BonusAttack = 0
BonusDefense = 0

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@@ -12,7 +12,8 @@ UsableItemTag = 0
MinimumCount = 1
MaximumCount = 8
Name = "Geomantic Dice - Hydric"
Description = ""
StatDescription = "Throw to deal minor Aeolic damage to enemy."
FlavorText = ""
SpawnRate = 1.0
BonusAttack = 0
BonusDefense = 0

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@@ -12,7 +12,8 @@ UsableItemTag = 0
MinimumCount = 1
MaximumCount = 8
Name = "Geomantic Dice - Igneous"
Description = ""
StatDescription = "Throw to deal minor Aeolic damage to enemy."
FlavorText = ""
SpawnRate = 1.0
BonusAttack = 0
BonusDefense = 0

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@@ -12,7 +12,8 @@ UsableItemTag = 0
MinimumCount = 1
MaximumCount = 8
Name = "Geomantic Dice - Telluric"
Description = ""
StatDescription = "Throw to deal minor Aeolic damage to enemy."
FlavorText = ""
SpawnRate = 1.0
BonusAttack = 0
BonusDefense = 0

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@@ -12,7 +12,8 @@ UsableItemTag = 0
MinimumCount = 1
MaximumCount = 8
Name = "Unknown Dice"
Description = "Unknown Dice."
StatDescription = "Unknown dice."
FlavorText = ""
SpawnRate = 0.5
BonusAttack = 0
BonusDefense = 0