Rework item descriptions, fix item rescue menu
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@@ -20,7 +20,9 @@ public partial class EffectItem : Node3D, IBaseInventoryItem
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public string ItemName => Stats.Name;
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public string Description => Stats.Description;
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public string StatDescription => Stats.StatDescription;
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public string FlavorText => Stats.FlavorText;
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public float SpawnRate => Stats.SpawnRate;
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