Fix really annoying bug on focus modes. i forgot what else i did but probably added armor

This commit is contained in:
2026-02-16 23:56:16 -08:00
parent 017be896f3
commit 1042b86d2b
15 changed files with 223 additions and 113 deletions

View File

@@ -28,6 +28,7 @@ collision_mask = 0
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
pixel_size = 0.005
billboard = 2
shaded = true
texture_filter = 0

View File

@@ -29,6 +29,7 @@ collision_mask = 0
[node name="Sprite" type="Sprite3D" parent="Pickup"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.370004, 0)
pixel_size = 0.005
billboard = 2
texture_filter = 0

View File

@@ -13,10 +13,10 @@ _ferrumResistance = 0.0
_holyResistance = 0.0
_curseResistance = 0.0
Name = "Atoner's Adornments"
Description = "+1 DEF"
Description = ""
SpawnRate = 0.25
BonusAttack = 0
BonusDefense = 1
BonusDefense = 0
BonusLuck = 0.05
BonusHP = 0
BonusVT = 0

View File

@@ -0,0 +1,33 @@
[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://dnj4ybk0fhntx"]
[ext_resource type="Texture2D" uid="uid://ckt7wupdlylo2" path="res://src/items/armor/textures/HolyArmor2.png" id="1_8mgq5"]
[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="2_3srmd"]
[resource]
script = ExtResource("2_3srmd")
_telluricResistance = 0.0
_aeolicResistance = 0.0
_hydricResistance = 0.0
_igneousResistance = 0.0
_ferrumResistance = 0.0
_holyResistance = 0.0
_curseResistance = 0.0
Name = "Blast Armor"
Description = ""
SpawnRate = 0.5
BonusAttack = 0
BonusDefense = 4
BonusLuck = 0
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
HolyResistance = 0
CurseResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 5
ItemTag = 0
Texture = ExtResource("1_8mgq5")

View File

@@ -13,11 +13,11 @@ _ferrumResistance = 0.0
_holyResistance = 0.0
_curseResistance = 0.0
Name = "Ceremonial Vestments"
Description = "+2 DEF"
Description = "+1 DEF"
SpawnRate = 0.2
BonusAttack = 0
BonusDefense = 2
BonusLuck = 0.05
BonusDefense = 1
BonusLuck = 5
BonusHP = 0
BonusVT = 0
AeolicResistance = 0

View File

@@ -0,0 +1,33 @@
[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://vqnffib54d6w"]
[ext_resource type="Texture2D" uid="uid://bhhxd7cphx0q2" path="res://src/items/armor/textures/Atoner's Adornments.png" id="1_cbdby"]
[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="2_1at28"]
[resource]
script = ExtResource("2_1at28")
_telluricResistance = 0.0
_aeolicResistance = 0.0
_hydricResistance = 0.0
_igneousResistance = 0.0
_ferrumResistance = 0.0
_holyResistance = 0.0
_curseResistance = 0.0
Name = "Commitment"
Description = "Armor cannot pass beyond current floor once equipped."
SpawnRate = 0.25
BonusAttack = 0
BonusDefense = 8
BonusLuck = 0.05
BonusHP = 0
BonusVT = 0
AeolicResistance = 0
TelluricResistance = 0
HydricResistance = 0
IgneousResistance = 0
FerrumResistance = 0
HolyResistance = 0
CurseResistance = 0
ThrowSpeed = 12.0
ThrowDamage = 5
ItemTag = 1
Texture = ExtResource("1_cbdby")

View File

@@ -16,7 +16,7 @@ Name = "Gift of Grace"
Description = "Raises VT by 25."
SpawnRate = 0.5
BonusAttack = 0
BonusDefense = 3
BonusDefense = 7
BonusLuck = 0
BonusHP = 0
BonusVT = 25

View File

@@ -1,6 +1,7 @@
[gd_scene load_steps=8 format=3 uid="uid://bgln7hdyyk34r"]
[ext_resource type="Script" uid="uid://c2sps6uamyyw2" path="res://src/items/dropped/DroppedItem.cs" id="1_67jk4"]
[ext_resource type="Texture2D" uid="uid://bhhxd7cphx0q2" path="res://src/items/armor/textures/Atoner's Adornments.png" id="2_x5q15"]
[sub_resource type="SphereShape3D" id="SphereShape3D_28r8g"]
@@ -45,9 +46,6 @@ _data = {
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_eat5q"]
radius = 0.47
[sub_resource type="ViewportTexture" id="ViewportTexture_x5q15"]
viewport_path = NodePath("Sprite3D/SubViewportContainer/SubViewport")
[node name="DroppedItem" type="RigidBody3D"]
process_mode = 1
collision_layer = 1024
@@ -77,18 +75,14 @@ collision_mask = 0
shape = SubResource("CapsuleShape3D_eat5q")
[node name="Sprite3D" type="Sprite3D" parent="."]
pixel_size = 0.025
pixel_size = 0.005
billboard = 2
texture_filter = 0
texture = SubResource("ViewportTexture_x5q15")
[node name="SubViewportContainer" type="SubViewportContainer" parent="Sprite3D"]
visibility_layer = 0
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
offset_right = 125.0
offset_bottom = 125.0
size_flags_horizontal = 3
size_flags_vertical = 3
@@ -97,10 +91,11 @@ transparent_bg = true
handle_input_locally = false
canvas_item_default_texture_filter = 0
canvas_cull_mask = 4293918721
size = Vector2i(30, 30)
size = Vector2i(128, 128)
render_target_update_mode = 4
[node name="Sprite" type="Sprite2D" parent="Sprite3D/SubViewportContainer/SubViewport"]
unique_name_in_owner = true
texture_filter = 1
offset = Vector2(15, 15)
texture = ExtResource("2_x5q15")
offset = Vector2(64, 64)