Fix attacks by player and enemy
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@@ -44,12 +44,6 @@ namespace GameJamDungeon
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public double FerrumResistance { get; set; }
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public ElementType SecondaryAttackElementalType { get; set; }
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public double SecondaryAttackElementalDamageBonus { get; set; } = 1.0;
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public float DropsSoulGemChance { get; set; } = 0.75f;
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}
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