Use Special Room script type to mark rooms that don't have monster/item/player spawns
Fix some minimap display issues Fix michael animation state
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@@ -427,6 +427,7 @@ layers = 2
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sorting_offset = 100.0
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pixel_size = 0.025
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axis = 1
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double_sided = false
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texture = ExtResource("7_8hi2n")
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[node name="Collision" type="Node3D" parent="."]
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