Use Special Room script type to mark rooms that don't have monster/item/player spawns

Fix some minimap display issues
Fix michael animation state
This commit is contained in:
2025-10-06 14:20:08 -07:00
parent 57b61e86a4
commit 0bf87c0dc2
52 changed files with 560 additions and 490 deletions

View File

@@ -1,11 +1,12 @@
[gd_scene load_steps=7 format=3 uid="uid://bwbofurcvf3yh"]
[gd_scene load_steps=8 format=3 uid="uid://bwbofurcvf3yh"]
[ext_resource type="Script" uid="uid://cxi8msbee56t2" path="res://src/minimap/Minimap.cs" id="1_yn75n"]
[ext_resource type="FontFile" uid="uid://duu4matpexcq4" path="res://src/ui/fonts/LSANS.TTF" id="2_75ec6"]
[ext_resource type="FontFile" uid="uid://ddvfnyovqnvew" path="res://src/ui/fonts/LSANSI.TTF" id="3_yn75n"]
[sub_resource type="Environment" id="Environment_3fkgx"]
background_color = Color(1, 1, 1, 1)
[sub_resource type="Environment" id="Environment_yn75n"]
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_yn75n"]
[sub_resource type="Theme" id="Theme_75ec6"]
default_font = ExtResource("2_75ec6")
@@ -45,12 +46,12 @@ layout_mode = 2
transparent_bg = true
handle_input_locally = false
size = Vector2i(350, 300)
render_target_update_mode = 4
[node name="Minimap Camera" type="Camera3D" parent="CenterContainer/SubViewportContainer/SubViewport"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, -21.7374, 240.05, 2.76249)
cull_mask = 2
environment = SubResource("Environment_3fkgx")
environment = SubResource("Environment_yn75n")
attributes = SubResource("CameraAttributesPractical_yn75n")
fov = 45.0
size = 100.0
near = 0.001