Use Special Room script type to mark rooms that don't have monster/item/player spawns

Fix some minimap display issues
Fix michael animation state
This commit is contained in:
2025-10-06 14:20:08 -07:00
parent 57b61e86a4
commit 0bf87c0dc2
52 changed files with 560 additions and 490 deletions

View File

@@ -20,6 +20,7 @@ size = Vector2(48, 28)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s7fpw"]
transparency = 1
shading_mode = 0
albedo_texture = ExtResource("6_aug1p")
texture_filter = 0
@@ -183,6 +184,7 @@ shape = SubResource("BoxShape3D_7sgjq")
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
unique_name_in_owner = true
visible = false
layers = 2
mesh = SubResource("PlaneMesh_rum6r")
surface_material_override/0 = SubResource("StandardMaterial3D_s7fpw")