Use Special Room script type to mark rooms that don't have monster/item/player spawns
Fix some minimap display issues Fix michael animation state
This commit is contained in:
@@ -1,5 +1,6 @@
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[gd_scene load_steps=20 format=4 uid="uid://cmobnodvd3884"]
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[gd_scene load_steps=22 format=4 uid="uid://cmobnodvd3884"]
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[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_6txl7"]
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[ext_resource type="Texture2D" uid="uid://el3outo63d0t" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_WALL TILE 1.jpg" id="1_nlxys"]
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[ext_resource type="Texture2D" uid="uid://bn54vhwu62a0i" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_TILE4.png" id="2_6txl7"]
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[ext_resource type="Texture2D" uid="uid://smfs8hc8x1aa" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_brick_corridor_corrected.png" id="3_binwj"]
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@@ -271,10 +272,15 @@ size = Vector2(4, 4)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_binwj"]
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cull_mode = 2
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shading_mode = 0
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albedo_texture = ExtResource("6_nlxys")
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texture_filter = 0
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[sub_resource type="BoxShape3D" id="BoxShape3D_6txl7"]
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size = Vector3(4, 4, 4)
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[node name="Node3D" type="Node3D"]
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script = ExtResource("1_6txl7")
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[node name="CORRIDOR_AREA_1" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.96213, 0.00416024, 1.92454)
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@@ -296,8 +302,23 @@ skeleton = NodePath("")
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[node name="Minimap" type="Node3D" parent="."]
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[node name="MeshInstance3D" type="MeshInstance3D" parent="Minimap"]
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[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 2)
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visible = false
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layers = 2
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mesh = SubResource("PlaneMesh_6txl7")
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surface_material_override/0 = SubResource("StandardMaterial3D_binwj")
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[node name="Room" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 2, 2)
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[node name="Room" type="Area3D" parent="Room"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
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collision_layer = 0
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collision_mask = 10
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
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shape = SubResource("BoxShape3D_6txl7")
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@@ -1,5 +1,6 @@
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[gd_scene load_steps=26 format=4 uid="uid://cjxrkxr0bgeh1"]
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[gd_scene load_steps=28 format=4 uid="uid://cjxrkxr0bgeh1"]
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[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_lawpv"]
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[ext_resource type="Texture2D" uid="uid://el3outo63d0t" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_WALL TILE 1.jpg" id="1_os624"]
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[ext_resource type="Texture2D" uid="uid://bn54vhwu62a0i" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_TILE4.png" id="2_ww810"]
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[ext_resource type="Texture2D" uid="uid://smfs8hc8x1aa" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_brick_corridor_corrected.png" id="3_lawpv"]
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@@ -385,10 +386,15 @@ size = Vector2(4, 4)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cknvp"]
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transparency = 1
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shading_mode = 0
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albedo_texture = ExtResource("7_ww810")
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texture_filter = 0
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[sub_resource type="BoxShape3D" id="BoxShape3D_lawpv"]
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size = Vector3(4, 4, 4)
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[node name="Node3D" type="Node3D"]
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script = ExtResource("1_lawpv")
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[node name="CORRIDOR_AREA_1" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 2)
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@@ -421,6 +427,20 @@ skeleton = NodePath("")
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[node name="Minimap" type="MeshInstance3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2, -0.006, 2)
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visible = false
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layers = 2
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mesh = SubResource("PlaneMesh_lawpv")
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surface_material_override/0 = SubResource("StandardMaterial3D_cknvp")
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[node name="Room" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 2, 2)
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[node name="Room" type="Area3D" parent="Room"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
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collision_layer = 0
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collision_mask = 10
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
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shape = SubResource("BoxShape3D_lawpv")
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@@ -1,11 +1,13 @@
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[gd_scene load_steps=32 format=4 uid="uid://cf28w6f6dvu5a"]
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[gd_scene load_steps=37 format=4 uid="uid://cf28w6f6dvu5a"]
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[ext_resource type="Texture2D" uid="uid://el3outo63d0t" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_WALL TILE 1.jpg" id="1_mc156"]
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[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_u04dj"]
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[ext_resource type="Texture2D" uid="uid://bn54vhwu62a0i" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_TILE4.png" id="2_u04dj"]
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[ext_resource type="Texture2D" uid="uid://smfs8hc8x1aa" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_brick_corridor_corrected.png" id="3_pjkd4"]
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[ext_resource type="Texture2D" uid="uid://o8v1gyi3kf5g" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_lower_corridor_lower.png" id="4_7gar2"]
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[ext_resource type="Texture2D" uid="uid://dm4puo81tpejk" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_darkbrick.png" id="5_5yw6p"]
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[ext_resource type="Texture2D" uid="uid://4i60kj87hstd" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_concrete_0003_color_1k.png" id="6_ig4k4"]
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[ext_resource type="Texture2D" uid="uid://dhwoc41lde3ph" path="res://src/minimap/textures/Room Maps/corridor 4_way.png" id="8_pjkd4"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i7oyw"]
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resource_name = "WALL.007"
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@@ -582,7 +584,20 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_5txay")
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[sub_resource type="BoxShape3D" id="BoxShape3D_u04dj"]
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size = Vector3(4, 4, 4)
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[sub_resource type="PlaneMesh" id="PlaneMesh_7gar2"]
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size = Vector2(4, 4)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5yw6p"]
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cull_mode = 2
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shading_mode = 0
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albedo_texture = ExtResource("8_pjkd4")
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texture_filter = 0
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[node name="Node3D" type="Node3D"]
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script = ExtResource("1_u04dj")
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[node name="CORRIDOR_AREA_1" type="Node3D" parent="."]
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@@ -639,3 +654,27 @@ skeleton = NodePath("")
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transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.00400198, 2.03368, 2.08275)
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mesh = SubResource("ArrayMesh_284y6")
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skeleton = NodePath("")
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[node name="Room" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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[node name="Room" type="Area3D" parent="Room"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
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collision_layer = 0
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collision_mask = 10
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
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shape = SubResource("BoxShape3D_u04dj")
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[node name="Minimap" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -2)
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[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 2)
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visible = false
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layers = 2
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mesh = SubResource("PlaneMesh_7gar2")
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surface_material_override/0 = SubResource("StandardMaterial3D_5yw6p")
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@@ -1,11 +1,13 @@
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[gd_scene load_steps=32 format=4 uid="uid://8d6n4tk5aam0"]
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[gd_scene load_steps=37 format=4 uid="uid://8d6n4tk5aam0"]
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[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_cg6gx"]
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||||
[ext_resource type="Texture2D" uid="uid://el3outo63d0t" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_WALL TILE 1.jpg" id="1_y0fv2"]
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||||
[ext_resource type="Texture2D" uid="uid://bn54vhwu62a0i" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_TILE4.png" id="2_cg6gx"]
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||||
[ext_resource type="Texture2D" uid="uid://smfs8hc8x1aa" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_brick_corridor_corrected.png" id="3_kkvwv"]
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||||
[ext_resource type="Texture2D" uid="uid://o8v1gyi3kf5g" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_lower_corridor_lower.png" id="4_iuql4"]
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||||
[ext_resource type="Texture2D" uid="uid://dm4puo81tpejk" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_darkbrick.png" id="5_t7it8"]
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||||
[ext_resource type="Texture2D" uid="uid://4i60kj87hstd" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_concrete_0003_color_1k.png" id="6_dnlgg"]
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||||
[ext_resource type="Texture2D" uid="uid://dhwoc41lde3ph" path="res://src/minimap/textures/Room Maps/corridor 4_way.png" id="8_kkvwv"]
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||||
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i7oyw"]
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resource_name = "WALL.007"
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@@ -582,7 +584,20 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_5txay")
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[sub_resource type="BoxShape3D" id="BoxShape3D_cg6gx"]
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size = Vector3(4, 4, 4)
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||||
[sub_resource type="PlaneMesh" id="PlaneMesh_iuql4"]
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size = Vector2(4, 4)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t7it8"]
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cull_mode = 2
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shading_mode = 0
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||||
albedo_texture = ExtResource("8_kkvwv")
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texture_filter = 0
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||||
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[node name="Node3D" type="Node3D"]
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script = ExtResource("1_cg6gx")
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[node name="CORRIDOR_AREA_1" type="Node3D" parent="."]
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@@ -627,3 +642,27 @@ skeleton = NodePath("")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.03857, 2.03368, 0.0798714)
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mesh = SubResource("ArrayMesh_284y6")
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||||
skeleton = NodePath("")
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||||
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[node name="Room" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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[node name="Room" type="Area3D" parent="Room"]
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unique_name_in_owner = true
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
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||||
collision_layer = 0
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||||
collision_mask = 10
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||||
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||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
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shape = SubResource("BoxShape3D_cg6gx")
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||||
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[node name="Minimap" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -2)
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||||
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||||
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
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||||
unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 2)
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visible = false
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||||
layers = 2
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||||
mesh = SubResource("PlaneMesh_iuql4")
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||||
surface_material_override/0 = SubResource("StandardMaterial3D_t7it8")
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||||
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||||
@@ -1,11 +1,13 @@
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||||
[gd_scene load_steps=32 format=4 uid="uid://dgimg6s6w3xxd"]
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||||
[gd_scene load_steps=37 format=4 uid="uid://dgimg6s6w3xxd"]
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||||
|
||||
[ext_resource type="Texture2D" uid="uid://el3outo63d0t" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_WALL TILE 1.jpg" id="1_abenq"]
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||||
[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_jw60f"]
|
||||
[ext_resource type="Texture2D" uid="uid://bn54vhwu62a0i" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_TILE4.png" id="2_jw60f"]
|
||||
[ext_resource type="Texture2D" uid="uid://smfs8hc8x1aa" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_brick_corridor_corrected.png" id="3_os183"]
|
||||
[ext_resource type="Texture2D" uid="uid://o8v1gyi3kf5g" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_lower_corridor_lower.png" id="4_4yoym"]
|
||||
[ext_resource type="Texture2D" uid="uid://dm4puo81tpejk" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_darkbrick.png" id="5_gjgx0"]
|
||||
[ext_resource type="Texture2D" uid="uid://4i60kj87hstd" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_concrete_0003_color_1k.png" id="6_1cfnu"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhwoc41lde3ph" path="res://src/minimap/textures/Room Maps/corridor 4_way.png" id="8_os183"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i7oyw"]
|
||||
resource_name = "WALL.007"
|
||||
@@ -582,7 +584,20 @@ _surfaces = [{
|
||||
blend_shape_mode = 0
|
||||
shadow_mesh = SubResource("ArrayMesh_5txay")
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_jw60f"]
|
||||
size = Vector3(4, 4, 4)
|
||||
|
||||
[sub_resource type="PlaneMesh" id="PlaneMesh_4yoym"]
|
||||
size = Vector2(4, 4)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gjgx0"]
|
||||
cull_mode = 2
|
||||
shading_mode = 0
|
||||
albedo_texture = ExtResource("8_os183")
|
||||
texture_filter = 0
|
||||
|
||||
[node name="Node3D" type="Node3D"]
|
||||
script = ExtResource("1_jw60f")
|
||||
|
||||
[node name="CORRIDOR_AREA_1" type="Node3D" parent="."]
|
||||
|
||||
@@ -640,3 +655,27 @@ skeleton = NodePath("")
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.00400198, 2.03368, 2.08275)
|
||||
mesh = SubResource("ArrayMesh_284y6")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="Room" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
|
||||
|
||||
[node name="Room" type="Area3D" parent="Room"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
|
||||
collision_layer = 0
|
||||
collision_mask = 10
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
|
||||
shape = SubResource("BoxShape3D_jw60f")
|
||||
|
||||
[node name="Minimap" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -2)
|
||||
|
||||
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 2)
|
||||
visible = false
|
||||
layers = 2
|
||||
mesh = SubResource("PlaneMesh_4yoym")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_gjgx0")
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
[gd_scene load_steps=26 format=4 uid="uid://dfjc54vc4yc45"]
|
||||
[gd_scene load_steps=28 format=4 uid="uid://dfjc54vc4yc45"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://el3outo63d0t" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_WALL TILE 1.jpg" id="1_62nkf"]
|
||||
[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_iqgx8"]
|
||||
[ext_resource type="Texture2D" uid="uid://bn54vhwu62a0i" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_TILE4.png" id="2_4yg4k"]
|
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[ext_resource type="Texture2D" uid="uid://smfs8hc8x1aa" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_brick_corridor_corrected.png" id="3_iqgx8"]
|
||||
[ext_resource type="Texture2D" uid="uid://o8v1gyi3kf5g" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_lower_corridor_lower.png" id="4_e5m44"]
|
||||
@@ -385,10 +386,15 @@ size = Vector2(4, 4)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_e5m44"]
|
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transparency = 1
|
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shading_mode = 0
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albedo_texture = ExtResource("7_4yg4k")
|
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texture_filter = 0
|
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[sub_resource type="BoxShape3D" id="BoxShape3D_iqgx8"]
|
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size = Vector3(4, 4, 4)
|
||||
|
||||
[node name="Node3D" type="Node3D"]
|
||||
script = ExtResource("1_iqgx8")
|
||||
|
||||
[node name="CORRIDOR_AREA_1" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0300527, 0, -0.0701226)
|
||||
@@ -418,8 +424,23 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.75555, 2.03364, 0.0798713)
|
||||
mesh = SubResource("ArrayMesh_dtqp6")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="mi_longroom" type="MeshInstance3D" parent="."]
|
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[node name="Minimap" type="MeshInstance3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, 0)
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visible = false
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layers = 2
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mesh = SubResource("PlaneMesh_iqgx8")
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surface_material_override/0 = SubResource("StandardMaterial3D_e5m44")
|
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|
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[node name="Room" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
|
||||
|
||||
[node name="Room" type="Area3D" parent="Room"]
|
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unique_name_in_owner = true
|
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
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collision_layer = 0
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collision_mask = 10
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
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shape = SubResource("BoxShape3D_iqgx8")
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@@ -1,11 +1,13 @@
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[gd_scene load_steps=32 format=4 uid="uid://8u5kue6pljh0"]
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[gd_scene load_steps=37 format=4 uid="uid://8u5kue6pljh0"]
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[ext_resource type="Texture2D" uid="uid://el3outo63d0t" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_WALL TILE 1.jpg" id="1_5gwhf"]
|
||||
[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_q7f8v"]
|
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[ext_resource type="Texture2D" uid="uid://bn54vhwu62a0i" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_TILE4.png" id="2_q7f8v"]
|
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[ext_resource type="Texture2D" uid="uid://smfs8hc8x1aa" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_brick_corridor_corrected.png" id="3_ncau5"]
|
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[ext_resource type="Texture2D" uid="uid://o8v1gyi3kf5g" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_lower_corridor_lower.png" id="4_nvd7l"]
|
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[ext_resource type="Texture2D" uid="uid://dm4puo81tpejk" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_darkbrick.png" id="5_3yj24"]
|
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[ext_resource type="Texture2D" uid="uid://4i60kj87hstd" path="res://src/map/dungeon/corridors/Corridor A/CORRIDOR_AREA_1_concrete_0003_color_1k.png" id="6_j3ome"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhwoc41lde3ph" path="res://src/minimap/textures/Room Maps/corridor 4_way.png" id="8_ncau5"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i7oyw"]
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resource_name = "WALL.007"
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||||
@@ -582,7 +584,20 @@ _surfaces = [{
|
||||
blend_shape_mode = 0
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||||
shadow_mesh = SubResource("ArrayMesh_5txay")
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_q7f8v"]
|
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size = Vector3(4, 4, 4)
|
||||
|
||||
[sub_resource type="PlaneMesh" id="PlaneMesh_nvd7l"]
|
||||
size = Vector2(4, 4)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3yj24"]
|
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cull_mode = 2
|
||||
shading_mode = 0
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albedo_texture = ExtResource("8_ncau5")
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||||
texture_filter = 0
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||||
|
||||
[node name="Node3D" type="Node3D"]
|
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script = ExtResource("1_q7f8v")
|
||||
|
||||
[node name="CORRIDOR_AREA_1" type="Node3D" parent="."]
|
||||
|
||||
@@ -641,3 +656,27 @@ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.004
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||||
visible = false
|
||||
mesh = SubResource("ArrayMesh_284y6")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="Room" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
|
||||
|
||||
[node name="Room" type="Area3D" parent="Room"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
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||||
collision_layer = 0
|
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collision_mask = 10
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
|
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
|
||||
shape = SubResource("BoxShape3D_q7f8v")
|
||||
|
||||
[node name="Minimap" type="Node3D" parent="."]
|
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -2)
|
||||
|
||||
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
|
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unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 2)
|
||||
visible = false
|
||||
layers = 2
|
||||
mesh = SubResource("PlaneMesh_nvd7l")
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surface_material_override/0 = SubResource("StandardMaterial3D_3yj24")
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|
||||
@@ -1,11 +1,13 @@
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[gd_scene load_steps=39 format=4 uid="uid://ch0hw0lo5r38e"]
|
||||
[gd_scene load_steps=44 format=4 uid="uid://ch0hw0lo5r38e"]
|
||||
|
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[ext_resource type="Texture2D" uid="uid://cqec6ea6v2iur" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_WHITE_layer_brick1.png" id="1_7k17u"]
|
||||
[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_x3h0k"]
|
||||
[ext_resource type="Texture2D" uid="uid://d254vhvef0dbf" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_CORRIDOR_PANEL_UPPER.png" id="2_x3h0k"]
|
||||
[ext_resource type="Texture2D" uid="uid://r5tri75dssum" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_WHITE_TILE2.png" id="3_m4hvw"]
|
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[ext_resource type="Texture2D" uid="uid://djhnx2dp6l80" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_area_2_tile_3.png" id="4_6nboe"]
|
||||
[ext_resource type="Texture2D" uid="uid://66bbgbrj58hr" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_COLUMN_WHITE.png" id="5_lo5j7"]
|
||||
[ext_resource type="Texture2D" uid="uid://8cjr51onolei" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_AREA_2_MAIN_222STONE.png" id="6_fdths"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhwoc41lde3ph" path="res://src/minimap/textures/Room Maps/corridor 4_way.png" id="8_m4hvw"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lf2wj"]
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||||
resource_name = "WALL.007"
|
||||
@@ -965,7 +967,20 @@ _surfaces = [{
|
||||
blend_shape_mode = 0
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||||
shadow_mesh = SubResource("ArrayMesh_0dalr")
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_x3h0k"]
|
||||
size = Vector3(4, 4, 4)
|
||||
|
||||
[sub_resource type="PlaneMesh" id="PlaneMesh_6nboe"]
|
||||
size = Vector2(4, 4)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lo5j7"]
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||||
cull_mode = 2
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shading_mode = 0
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albedo_texture = ExtResource("8_m4hvw")
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texture_filter = 0
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||||
[node name="Node3D" type="Node3D"]
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script = ExtResource("1_x3h0k")
|
||||
|
||||
[node name="A2 Corridor All Variations" type="Node3D" parent="."]
|
||||
|
||||
@@ -1041,3 +1056,27 @@ skeleton = NodePath("")
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||||
transform = Transform3D(2, 0, 0, 0, 0.10779, 0, 0, 0, 2, -0.0252902, 3.92578, 0.00229794)
|
||||
mesh = SubResource("ArrayMesh_6ogl3")
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||||
skeleton = NodePath("")
|
||||
|
||||
[node name="Room" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
|
||||
|
||||
[node name="Room" type="Area3D" parent="Room"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
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collision_layer = 0
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collision_mask = 10
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|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
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||||
shape = SubResource("BoxShape3D_x3h0k")
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|
||||
[node name="Minimap" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -2)
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||||
|
||||
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
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unique_name_in_owner = true
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 2)
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visible = false
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layers = 2
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mesh = SubResource("PlaneMesh_6nboe")
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surface_material_override/0 = SubResource("StandardMaterial3D_lo5j7")
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@@ -1,11 +1,13 @@
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[gd_scene load_steps=39 format=4 uid="uid://ckler3d1wnhml"]
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[gd_scene load_steps=44 format=4 uid="uid://ckler3d1wnhml"]
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[ext_resource type="Texture2D" uid="uid://cqec6ea6v2iur" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_WHITE_layer_brick1.png" id="1_0q8fv"]
|
||||
[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_ncugo"]
|
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[ext_resource type="Texture2D" uid="uid://d254vhvef0dbf" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_CORRIDOR_PANEL_UPPER.png" id="2_ncugo"]
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[ext_resource type="Texture2D" uid="uid://r5tri75dssum" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_WHITE_TILE2.png" id="3_y52mb"]
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[ext_resource type="Texture2D" uid="uid://djhnx2dp6l80" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_area_2_tile_3.png" id="4_eaoar"]
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[ext_resource type="Texture2D" uid="uid://66bbgbrj58hr" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_COLUMN_WHITE.png" id="5_o4utk"]
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||||
[ext_resource type="Texture2D" uid="uid://8cjr51onolei" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_AREA_2_MAIN_222STONE.png" id="6_42g68"]
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||||
[ext_resource type="Texture2D" uid="uid://dhwoc41lde3ph" path="res://src/minimap/textures/Room Maps/corridor 4_way.png" id="8_y52mb"]
|
||||
|
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lf2wj"]
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resource_name = "WALL.007"
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@@ -965,7 +967,20 @@ _surfaces = [{
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||||
blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_0dalr")
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||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_ncugo"]
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size = Vector3(4, 4, 4)
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||||
[sub_resource type="PlaneMesh" id="PlaneMesh_eaoar"]
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size = Vector2(4, 4)
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|
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o4utk"]
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cull_mode = 2
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shading_mode = 0
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albedo_texture = ExtResource("8_y52mb")
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texture_filter = 0
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|
||||
[node name="Node3D" type="Node3D"]
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script = ExtResource("1_ncugo")
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||||
|
||||
[node name="A2 Corridor All Variations" type="Node3D" parent="."]
|
||||
|
||||
@@ -1039,3 +1054,25 @@ skeleton = NodePath("")
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||||
transform = Transform3D(2, 0, 0, 0, 0.10779, 0, 0, 0, 2, -0.0252902, 3.92578, 0.00229794)
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||||
mesh = SubResource("ArrayMesh_6ogl3")
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skeleton = NodePath("")
|
||||
|
||||
[node name="Room" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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||||
|
||||
[node name="Room" type="Area3D" parent="Room"]
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||||
unique_name_in_owner = true
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||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
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collision_layer = 0
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collision_mask = 10
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|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
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||||
shape = SubResource("BoxShape3D_ncugo")
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|
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[node name="Minimap" type="Node3D" parent="."]
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||||
|
||||
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
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unique_name_in_owner = true
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||||
visible = false
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layers = 2
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mesh = SubResource("PlaneMesh_eaoar")
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surface_material_override/0 = SubResource("StandardMaterial3D_o4utk")
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||||
|
||||
@@ -1,11 +1,13 @@
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[gd_scene load_steps=39 format=4 uid="uid://2qj3flpxer6p"]
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[gd_scene load_steps=44 format=4 uid="uid://2qj3flpxer6p"]
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[ext_resource type="Texture2D" uid="uid://cqec6ea6v2iur" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_WHITE_layer_brick1.png" id="1_en3r6"]
|
||||
[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_x5tg0"]
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[ext_resource type="Texture2D" uid="uid://d254vhvef0dbf" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_CORRIDOR_PANEL_UPPER.png" id="2_x5tg0"]
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[ext_resource type="Texture2D" uid="uid://r5tri75dssum" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_WHITE_TILE2.png" id="3_vbu03"]
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[ext_resource type="Texture2D" uid="uid://djhnx2dp6l80" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_area_2_tile_3.png" id="4_c34xr"]
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[ext_resource type="Texture2D" uid="uid://66bbgbrj58hr" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_COLUMN_WHITE.png" id="5_pukyw"]
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[ext_resource type="Texture2D" uid="uid://8cjr51onolei" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_AREA_2_MAIN_222STONE.png" id="6_wte18"]
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[ext_resource type="Texture2D" uid="uid://dhwoc41lde3ph" path="res://src/minimap/textures/Room Maps/corridor 4_way.png" id="8_vbu03"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lf2wj"]
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resource_name = "WALL.007"
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@@ -965,7 +967,20 @@ _surfaces = [{
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blend_shape_mode = 0
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shadow_mesh = SubResource("ArrayMesh_0dalr")
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|
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[sub_resource type="BoxShape3D" id="BoxShape3D_x5tg0"]
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size = Vector3(4, 4, 4)
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[sub_resource type="PlaneMesh" id="PlaneMesh_c34xr"]
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size = Vector2(4, 4)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pukyw"]
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cull_mode = 2
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shading_mode = 0
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albedo_texture = ExtResource("8_vbu03")
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texture_filter = 0
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|
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[node name="Node3D" type="Node3D"]
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script = ExtResource("1_x5tg0")
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||||
|
||||
[node name="A2 Corridor All Variations" type="Node3D" parent="."]
|
||||
|
||||
@@ -1039,3 +1054,25 @@ skeleton = NodePath("")
|
||||
transform = Transform3D(2, 0, 0, 0, 0.10779, 0, 0, 0, 2, -0.0252902, 3.92578, 0.00229794)
|
||||
mesh = SubResource("ArrayMesh_6ogl3")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="Room" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
|
||||
|
||||
[node name="Room" type="Area3D" parent="Room"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
|
||||
collision_layer = 0
|
||||
collision_mask = 10
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
|
||||
shape = SubResource("BoxShape3D_x5tg0")
|
||||
|
||||
[node name="Minimap" type="Node3D" parent="."]
|
||||
|
||||
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
|
||||
unique_name_in_owner = true
|
||||
visible = false
|
||||
layers = 2
|
||||
mesh = SubResource("PlaneMesh_c34xr")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_pukyw")
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
[gd_scene load_steps=39 format=4 uid="uid://87lseeoc44h0"]
|
||||
[gd_scene load_steps=44 format=4 uid="uid://87lseeoc44h0"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://csxfet8l04swm" path="res://src/map/dungeon/code/CorridorRoom.cs" id="1_iq8f3"]
|
||||
[ext_resource type="Texture2D" uid="uid://cqec6ea6v2iur" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_WHITE_layer_brick1.png" id="1_jftkd"]
|
||||
[ext_resource type="Texture2D" uid="uid://d254vhvef0dbf" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_CORRIDOR_PANEL_UPPER.png" id="2_iq8f3"]
|
||||
[ext_resource type="Texture2D" uid="uid://r5tri75dssum" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_WHITE_TILE2.png" id="3_p5wqw"]
|
||||
[ext_resource type="Texture2D" uid="uid://djhnx2dp6l80" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_area_2_tile_3.png" id="4_nc6vy"]
|
||||
[ext_resource type="Texture2D" uid="uid://66bbgbrj58hr" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_COLUMN_WHITE.png" id="5_xjqjj"]
|
||||
[ext_resource type="Texture2D" uid="uid://8cjr51onolei" path="res://src/map/dungeon/corridors/Corridor B/A2 Corridor All Variations_AREA_2_MAIN_222STONE.png" id="6_8yv2j"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhwoc41lde3ph" path="res://src/minimap/textures/Room Maps/corridor 4_way.png" id="8_p5wqw"]
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_lf2wj"]
|
||||
resource_name = "WALL.007"
|
||||
@@ -965,7 +967,20 @@ _surfaces = [{
|
||||
blend_shape_mode = 0
|
||||
shadow_mesh = SubResource("ArrayMesh_0dalr")
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_iq8f3"]
|
||||
size = Vector3(4, 4, 4)
|
||||
|
||||
[sub_resource type="PlaneMesh" id="PlaneMesh_nc6vy"]
|
||||
size = Vector2(4, 4)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xjqjj"]
|
||||
cull_mode = 2
|
||||
shading_mode = 0
|
||||
albedo_texture = ExtResource("8_p5wqw")
|
||||
texture_filter = 0
|
||||
|
||||
[node name="Node3D" type="Node3D"]
|
||||
script = ExtResource("1_iq8f3")
|
||||
|
||||
[node name="A2 Corridor All Variations" type="Node3D" parent="."]
|
||||
|
||||
@@ -1040,3 +1055,26 @@ skeleton = NodePath("")
|
||||
transform = Transform3D(2, 0, 0, 0, 0.10779, 0, 0, 0, 2, -0.0252902, 3.92578, 0.00229794)
|
||||
mesh = SubResource("ArrayMesh_6ogl3")
|
||||
skeleton = NodePath("")
|
||||
|
||||
[node name="Room" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
|
||||
|
||||
[node name="Room" type="Area3D" parent="Room"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.8436, 0)
|
||||
collision_layer = 0
|
||||
collision_mask = 10
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Room/Room"]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00170277, -11.8564, -1.19209e-07)
|
||||
shape = SubResource("BoxShape3D_iq8f3")
|
||||
|
||||
[node name="Minimap" type="Node3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 0, -2)
|
||||
|
||||
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 2)
|
||||
layers = 2
|
||||
mesh = SubResource("PlaneMesh_nc6vy")
|
||||
surface_material_override/0 = SubResource("StandardMaterial3D_xjqjj")
|
||||
|
||||
Reference in New Issue
Block a user