Minor fixes, playing with volumetric fog again
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File diff suppressed because one or more lines are too long
@@ -224,6 +224,7 @@ shadow_mesh = SubResource("ArrayMesh_20cpy")
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resource_name = "Material.092"
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transparency = 4
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cull_mode = 2
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shading_mode = 0
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albedo_texture = ExtResource("6_qjp0o")
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[sub_resource type="ArrayMesh" id="ArrayMesh_dmdo7"]
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