More generic implementation of enemies defeated count that relies on the EnemyLoreInfo name and puts that into a dictionary

This commit is contained in:
2026-06-06 11:30:51 -07:00
parent 0f849f11dc
commit 07a7942d6d
19 changed files with 110 additions and 148 deletions
@@ -26,18 +26,4 @@ public partial record SarcoData
[Save("shura_sarco")]
public bool ShuraSarcoAcquired { get; set; } = false;
}
[Meta, Id("npc_data")]
public partial record NpcData
{
[Save("stele_list")]
public required List<int> SteleDiscovered { get; set; }
}
[Meta, Id("stat_data")]
public partial record StatData
{
[Save("sproingy_defeated")]
public int SproingyDefeated { get; set; } = 0;
}
}