More generic implementation of enemies defeated count that relies on the EnemyLoreInfo name and puts that into a dictionary

This commit is contained in:
2026-06-06 11:30:51 -07:00
parent 0f849f11dc
commit 07a7942d6d
19 changed files with 110 additions and 148 deletions
+2 -2
View File
@@ -129,12 +129,12 @@ public partial class Game : Node3D, IGame
ShuraSarcoAcquired = SarcoData.ShuraSarcoAcquired,
},
NpcData = new NpcData()
{
{
SteleDiscovered = NpcData.SteleDiscovered
},
StatData = new StatData()
{
SproingyDefeated = StatData.SproingyDefeated
EnemiesDefeated = StatData.EnemiesDefeated
}
};
return gameData;