Teleport enemy to random room item

This commit is contained in:
2025-03-02 11:55:19 -08:00
parent 2439791d05
commit 05295f535a
20 changed files with 166 additions and 59 deletions

View File

@@ -165,7 +165,13 @@ public partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLogic>
public void StopAttackTimer()
{
_attackTimer.Timeout -= OnAttackTimeout;
}
public Vector3 EnemyGlobalPosition => GlobalPosition;
public void SetEnemyGlobalPosition(Vector3 target)
{
GlobalPosition = target;
}
private void OnAttackTimeout()