8 million bugfixes and tweaks to enemies/rooms/floors/overworld/altar
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BIN
Zennysoft.Game.Ma/src/ui/Minimap Special Displays/maze floor.png
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Zennysoft.Game.Ma/src/ui/Minimap Special Displays/maze floor.png
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@@ -0,0 +1,35 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://chqlapqsi0ga0"
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path.bptc="res://.godot/imported/maze floor.png-2eafddc89fabb24c23b78933f76ebe19.bptc.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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}
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[deps]
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source_file="res://src/ui/Minimap Special Displays/maze floor.png"
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dest_files=["res://.godot/imported/maze floor.png-2eafddc89fabb24c23b78933f76ebe19.bptc.ctex"]
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[params]
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compress/mode=2
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compress/high_quality=true
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=0
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=12 format=3 uid="uid://b8tclvmc7j7dl"]
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[gd_scene load_steps=13 format=3 uid="uid://b8tclvmc7j7dl"]
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[ext_resource type="Script" uid="uid://dlq2mkhl4pe7a" path="res://src/ui/in_game_ui/InGameUI.cs" id="1_sc13i"]
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[ext_resource type="PackedScene" uid="uid://bwbofurcvf3yh" path="res://src/minimap/Minimap.tscn" id="2_6sfje"]
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@@ -10,6 +10,7 @@
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[ext_resource type="Texture2D" uid="uid://dddw5y7tqf1yv" path="res://src/ui/rendered_assets/SIDEBARS/PILGRIM.png" id="9_higkc"]
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[ext_resource type="PackedScene" uid="uid://cbxw70qa7gifp" path="res://src/ui/inventory_menu/InventoryMenu.tscn" id="9_ur8ag"]
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[ext_resource type="PackedScene" uid="uid://dwa7o6hkkwjg1" path="res://src/ui/inventory_menu/ItemRescueMenu.tscn" id="10_higkc"]
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[ext_resource type="Texture2D" uid="uid://chqlapqsi0ga0" path="res://src/ui/Minimap Special Displays/maze floor.png" id="11_f0tui"]
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_higkc"]
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@@ -141,3 +142,9 @@ theme_override_constants/margin_bottom = 50
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[node name="ReferenceRect" type="ReferenceRect" parent="Sidebar Container/SigilContainer"]
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layout_mode = 2
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[node name="MazeFloor" type="Sprite2D" parent="."]
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visible = false
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position = Vector2(1689.65, 492)
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scale = Vector2(0.643917, 0.867133)
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texture = ExtResource("11_f0tui")
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