8 million bugfixes and tweaks to enemies/rooms/floors/overworld/altar

This commit is contained in:
Pal
2026-05-03 22:40:24 -07:00
parent 88e7c04e2d
commit 04be985d8b
88 changed files with 3306 additions and 1501 deletions

View File

@@ -89,29 +89,34 @@ mesh = SubResource("PlaneMesh_pvs4g")
[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.26678, -23.6828)
light_specular = 0.0
omni_range = 11.2655
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9.09179, 11.647)
light_energy = 4.963
light_specular = 0.0
shadow_enabled = true
omni_range = 17.759
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 9.09179, -11.6382)
light_energy = 4.963
light_specular = 0.0
shadow_enabled = true
omni_range = 17.759
[node name="OmniLight3D4" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -11.3707, 9.09179, 0.127988)
light_energy = 4.963
light_specular = 0.0
shadow_enabled = true
omni_range = 17.759
[node name="OmniLight3D5" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12.0628, 9.09179, 0.127988)
light_energy = 4.963
light_specular = 0.0
shadow_enabled = true
omni_range = 17.759