8 million bugfixes and tweaks to enemies/rooms/floors/overworld/altar

This commit is contained in:
Pal
2026-05-03 22:40:24 -07:00
parent 88e7c04e2d
commit 04be985d8b
88 changed files with 3306 additions and 1501 deletions
@@ -1734,6 +1734,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.36627, -0.817697, 3.52021)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.114901, 3.12703, 0.918317)
light_color = Color(1, 0.91, 0.73, 1)
light_energy = 1.848
light_specular = 0.0
omni_range = 11.263
omni_attenuation = 0.573
@@ -1741,6 +1742,7 @@ omni_attenuation = 0.573
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 14.2922, 2.2254, -3.78773)
light_color = Color(0.999857, 0.838696, 0.555285, 1)
light_energy = 0.5
light_specular = 0.0
omni_range = 8.044
omni_attenuation = 0.573
@@ -1748,6 +1750,7 @@ omni_attenuation = 0.573
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14.4843, 2.2254, -3.78773)
light_color = Color(0.999857, 0.838696, 0.555285, 1)
light_energy = 0.5
light_specular = 0.0
omni_range = 8.044
omni_attenuation = 0.573
@@ -1755,6 +1758,7 @@ omni_attenuation = 0.573
transform = Transform3D(0.735021, 0, 0.678044, 0, 1, 0, -0.678044, 0, 0.735021, 3.88588, 1.93767, 6.54429)
light_color = Color(0.999884, 0.879029, 0.803759, 1)
light_energy = 3.613
light_specular = 0.0
shadow_enabled = true
omni_range = 5.601
omni_attenuation = 2.812