8 million bugfixes and tweaks to enemies/rooms/floors/overworld/altar
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@@ -1066,6 +1066,7 @@ mesh = SubResource("PlaneMesh_kbwvc")
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[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.68808, 5.1024, -0.181477)
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light_energy = 3.174
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light_specular = 0.0
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shadow_enabled = true
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omni_range = 9.46
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omni_attenuation = 1.469
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