Add plastique item
Add Door object Initial work for look up animation
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@@ -16,15 +16,17 @@ public partial class AppLogic
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this.OnEnter(() => Output(new Output.ShowSplashScreen()));
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OnAttach(
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() => Get<IAppRepo>().SplashScreenSkipped += OnSplashScreenSkipped
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);
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() =>
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{
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Get<IAppRepo>().SplashScreenSkipped += OnSplashScreenSkipped;
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});
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OnDetach(
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() => Get<IAppRepo>().SplashScreenSkipped -= OnSplashScreenSkipped
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);
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}
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public Transition On(in Input.FadeOutFinished input) => To<GameStarted>();
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public Transition On(in Input.FadeOutFinished input) => To<MainMenu>();
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public void OnSplashScreenSkipped() =>
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Output(new Output.HideSplashScreen());
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