Add plastique item

Add Door object
Initial work for look up animation
This commit is contained in:
2026-01-02 17:06:01 -08:00
parent 5b9de11e5a
commit 04543fcfac
32 changed files with 1652 additions and 990 deletions

View File

@@ -2,6 +2,7 @@ using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using System.Collections.Immutable;
using System.Linq;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
@@ -13,6 +14,8 @@ public partial class Altar : Node3D, IDungeonFloor
[Dependency] protected IGame Game => this.DependOn<IGame>();
[Dependency] protected IPlayer _player => this.DependOn(() => GetParent().GetChildren().OfType<IPlayer>().Single());
[Node] private Area3D Exit { get; set; } = default!;
[Node] private Marker3D PlayerSpawnPoint { get; set; } = default!;
@@ -25,25 +28,29 @@ public partial class Altar : Node3D, IDungeonFloor
public bool FloorIsLoaded { get; set; }
public override void _Ready()
public void OnResolved()
{
Show();
Exit.AreaEntered += Exit_AreaEntered;
NoExitArea.AreaEntered += NoExitArea_AreaEntered;
FloorIsLoaded = true;
_player.PointUpFinished += _player_PointUpFinished;
FloorIsLoaded = true;
}
private void _player_PointUpFinished()
{
_player.Activate();
}
private void NoExitArea_AreaEntered(Area3D area)
{
DialogueController.ShowDialogue(Dialogue, "no_exit");
//if (area.GetOwner() is IPlayer player)
// player.Deactivate();
}
private void Exit_AreaEntered(Area3D area)
{
if (area.GetOwner() is IPlayer)
ExitReached();
if (area.GetOwner() is IPlayer)
ExitReached();
}
public void ExitReached() => Game.FloorExitReached();

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