Add plastique item
Add Door object Initial work for look up animation
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57
Zennysoft.Game.Ma/src/items/misc/Plastique.tscn
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57
Zennysoft.Game.Ma/src/items/misc/Plastique.tscn
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[gd_scene load_steps=7 format=3 uid="uid://c075bk1jydkwn"]
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[ext_resource type="Script" uid="uid://c5p0e4ywktyvd" path="res://src/items/misc/Plastique.cs" id="1_jk2qh"]
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[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="2_p8vuq"]
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[ext_resource type="AudioStream" uid="uid://bjcersd5id8ee" path="res://src/audio/sfx/ITEM_PLASTIQUETIMER.ogg" id="2_vv5l4"]
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[ext_resource type="Texture2D" uid="uid://bd6omweout2t6" path="res://src/items/Icons/plastique icon1.png" id="3_kmryk"]
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[sub_resource type="Resource" id="Resource_vv5l4"]
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script = ExtResource("2_p8vuq")
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UsableItemTag = 0
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ElementalDamageType = 4
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Name = "Plastique"
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Description = "Thermal"
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 0
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BonusLuck = 0.05
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("3_kmryk")
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AudioStream = ExtResource("2_vv5l4")
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metadata/_custom_type_script = "uid://b5w4iw4iqmxtn"
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_etomv"]
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radius = 0.470016
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[node name="Plastique" type="Node3D"]
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script = ExtResource("1_jk2qh")
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Stats = SubResource("Resource_vv5l4")
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[node name="Pickup" type="Area3D" parent="."]
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unique_name_in_owner = true
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collision_layer = 4
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collision_mask = 0
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[node name="Sprite" type="Sprite3D" parent="Pickup"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.272665, 0)
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layers = 5
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pixel_size = 0.05
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billboard = 2
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double_sided = false
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alpha_antialiasing_mode = 1
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texture_filter = 0
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render_priority = 100
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texture = ExtResource("3_kmryk")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Pickup"]
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shape = SubResource("CapsuleShape3D_etomv")
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