Add plastique item
Add Door object Initial work for look up animation
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@@ -22,6 +22,8 @@ public interface IGame : IProvide<IGame>, IProvide<IGameRepo>, IProvide<IPlayer>
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public void DropItem(InventoryItem item);
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public void SetItem(InventoryItem item);
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public void ThrowItem(InventoryItem item);
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public void FloorExitReached();
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