Fix final remaining issues with inventory

This commit is contained in:
2024-09-12 10:28:34 -07:00
parent af384d3ddb
commit 043d7f1ba8
7 changed files with 59 additions and 28 deletions

View File

@@ -13,10 +13,10 @@ public partial class Accessory : Node3D, IInventoryItem, IEquipable
[Dependency] public IGameRepo GameRepo => this.DependOn<IGameRepo>();
public InventoryItemStats Info => AccessoryInfo;
public InventoryItemStats Info => AccessoryStats;
[Export]
public AccessoryStats AccessoryInfo { get; set; } = new AccessoryStats();
public AccessoryStats AccessoryStats { get; set; } = new AccessoryStats();
[Node] public Sprite3D Sprite { get; set; } = default!;
@@ -26,7 +26,7 @@ public partial class Accessory : Node3D, IInventoryItem, IEquipable
public void OnReady()
{
Sprite.Texture = AccessoryInfo.Texture;
Sprite.Texture = AccessoryStats.Texture;
Pickup.BodyEntered += OnEntered;
}