Weapons tested and general changes made to support the results of those tests

This commit is contained in:
2026-02-16 16:44:36 -08:00
parent a2ceb8e650
commit 017be896f3
43 changed files with 1096 additions and 821 deletions
@@ -99,7 +99,6 @@ public partial class LoadNextLevel : Control, IFloorClearMenu
if (animName == "fade_in")
{
_fadingIn = true;
_map.CurrentFloor.FadeOutAudio();
ContinueButton.FocusMode = FocusModeEnum.None;
ExitButton.FocusMode = FocusModeEnum.None;
}