Weapons tested and general changes made to support the results of those tests
This commit is contained in:
@@ -105,11 +105,11 @@ shadow_mesh = SubResource("ArrayMesh_vep6p")
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_4nuqd"]
|
||||
height = 20.9375
|
||||
radius = 9.34375
|
||||
radius = 5.85645
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_1snst"]
|
||||
height = 15.5671
|
||||
radius = 15.1045
|
||||
radius = 10.4375
|
||||
|
||||
[sub_resource type="CylinderShape3D" id="CylinderShape3D_ochsp"]
|
||||
height = 3.86572
|
||||
|
||||
@@ -33,75 +33,68 @@ public partial class Overworld : SpecialFloor, IDungeonFloor
|
||||
|
||||
public override void InitializeDungeon()
|
||||
{
|
||||
Show();
|
||||
Exit.AreaEntered += Exit_AreaEntered;
|
||||
RestoreArea.AreaEntered += RestoreArea_AreaEntered;
|
||||
RestoreArea.AreaExited += RestoreArea_AreaExited;
|
||||
RestoreTimer = new Timer();
|
||||
RestoreTimer.WaitTime = 0.3f;
|
||||
RestoreTimer.Timeout += RestoreTimer_Timeout;
|
||||
AddChild(RestoreTimer);
|
||||
FloorIsLoaded = true;
|
||||
Show();
|
||||
Exit.AreaEntered += Exit_AreaEntered;
|
||||
RestoreArea.AreaEntered += RestoreArea_AreaEntered;
|
||||
RestoreArea.AreaExited += RestoreArea_AreaExited;
|
||||
RestoreTimer = new Timer();
|
||||
RestoreTimer.WaitTime = 0.3f;
|
||||
RestoreTimer.Timeout += RestoreTimer_Timeout;
|
||||
AddChild(RestoreTimer);
|
||||
FloorIsLoaded = true;
|
||||
|
||||
ItemRescueInteractZone.AreaEntered += ItemRescueInteractZone_AreaEntered;
|
||||
var dimmableAudio = DimmableAudio.GetChildren().OfType<IDimmableAudioStreamPlayer>();
|
||||
foreach (var dimmable in dimmableAudio)
|
||||
dimmable.FadeIn();
|
||||
ItemRescueInteractZone.AreaEntered += ItemRescueInteractZone_AreaEntered;
|
||||
var dimmableAudio = DimmableAudio.GetChildren().OfType<IDimmableAudioStreamPlayer>();
|
||||
foreach (var dimmable in dimmableAudio)
|
||||
dimmable.FadeIn();
|
||||
}
|
||||
|
||||
public void OnResolved()
|
||||
{
|
||||
Game.ItemRescueMenu.MenuClosing += ItemRescueMenu_MenuClosing;
|
||||
Game.ItemRescueMenu.MenuClosing += ItemRescueMenu_MenuClosing;
|
||||
}
|
||||
|
||||
private void ItemRescueMenu_MenuClosing()
|
||||
{
|
||||
GameRepo.Resume();
|
||||
GameRepo.Resume();
|
||||
}
|
||||
|
||||
private void ItemRescueInteractZone_AreaEntered(Area3D area)
|
||||
{
|
||||
GameRepo.Pause();
|
||||
Game.ItemRescueMenu.Show();
|
||||
}
|
||||
|
||||
public override void FadeOutAudio()
|
||||
{
|
||||
var dimmableAudio = DimmableAudio.GetChildren().OfType<IDimmableAudioStreamPlayer>();
|
||||
foreach (var dimmable in dimmableAudio)
|
||||
dimmable.FadeOut();
|
||||
GameRepo.Pause();
|
||||
Game.ItemRescueMenu.Show();
|
||||
}
|
||||
|
||||
private void RestoreTimer_Timeout()
|
||||
{
|
||||
if (!Player.HealthComponent.AtFullHealth)
|
||||
Player.HealthComponent.Heal(1);
|
||||
if (!Player.VTComponent.AtFullVT)
|
||||
Player.VTComponent.Restore(1);
|
||||
if (!Player.HealthComponent.AtFullHealth)
|
||||
Player.HealthComponent.Heal(1);
|
||||
if (!Player.VTComponent.AtFullVT)
|
||||
Player.VTComponent.Restore(1);
|
||||
}
|
||||
|
||||
private void RestoreArea_AreaExited(Area3D area)
|
||||
{
|
||||
if (area.GetOwner() is IPlayer)
|
||||
{
|
||||
RestoreTimer.Stop();
|
||||
Player.SetHealthTimerStatus(true);
|
||||
}
|
||||
if (area.GetOwner() is IPlayer)
|
||||
{
|
||||
RestoreTimer.Stop();
|
||||
Player.SetHealthTimerStatus(true);
|
||||
}
|
||||
}
|
||||
|
||||
private void RestoreArea_AreaEntered(Area3D area)
|
||||
{
|
||||
if (area.GetOwner() is IPlayer)
|
||||
{
|
||||
RestoreTimer.Start();
|
||||
Player.SetHealthTimerStatus(false);
|
||||
}
|
||||
if (area.GetOwner() is IPlayer)
|
||||
{
|
||||
RestoreTimer.Start();
|
||||
Player.SetHealthTimerStatus(false);
|
||||
}
|
||||
}
|
||||
|
||||
private void Exit_AreaEntered(Area3D area)
|
||||
{
|
||||
if (area.GetOwner() is IPlayer)
|
||||
ExitReached();
|
||||
if (area.GetOwner() is IPlayer)
|
||||
ExitReached();
|
||||
}
|
||||
|
||||
public void ExitReached() => Game.FloorExitReached();
|
||||
@@ -110,10 +103,10 @@ public partial class Overworld : SpecialFloor, IDungeonFloor
|
||||
|
||||
public void OnExitTree()
|
||||
{
|
||||
Exit.AreaEntered -= Exit_AreaEntered;
|
||||
RestoreArea.AreaEntered -= RestoreArea_AreaEntered;
|
||||
RestoreArea.AreaExited -= RestoreArea_AreaExited;
|
||||
RestoreTimer.Timeout -= RestoreTimer_Timeout;
|
||||
Exit.AreaEntered -= Exit_AreaEntered;
|
||||
RestoreArea.AreaEntered -= RestoreArea_AreaEntered;
|
||||
RestoreArea.AreaExited -= RestoreArea_AreaExited;
|
||||
RestoreTimer.Timeout -= RestoreTimer_Timeout;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -19,11 +19,6 @@ public partial class SpecialFloor : Node3D, IDungeonFloor
|
||||
{
|
||||
FloorIsLoaded = true;
|
||||
}
|
||||
|
||||
public virtual void FadeOutAudio()
|
||||
{
|
||||
}
|
||||
|
||||
public bool FloorIsLoaded { get; set; }
|
||||
|
||||
public virtual (Vector3 Rotation, Vector3 Position) GetPlayerSpawnPoint() => (PlayerSpawnPoint.Rotation, new Vector3(PlayerSpawnPoint.Position.X, 0, PlayerSpawnPoint.Position.Z));
|
||||
|
||||
@@ -101,12 +101,12 @@ script = ExtResource("1_5jip8")
|
||||
Dialogue = ExtResource("2_7xfp0")
|
||||
|
||||
[node name="Model" type="Node3D" parent="."]
|
||||
transform = Transform3D(1.9, 0, 0, 0, 1.9, 0, 0, 0, 1.9, 0, 5.85044, 0)
|
||||
transform = Transform3D(1.75, 0, 0, 0, 1.75, 0, 0, 0, 1.75, 0, 5.42773, 0)
|
||||
|
||||
[node name="02_ALTAR_FLOOR_ZER0_VER_1" parent="Model" instance=ExtResource("2_xpi6o")]
|
||||
|
||||
[node name="Collision" type="Node3D" parent="."]
|
||||
transform = Transform3D(1.9, 0, 0, 0, 1.9, 0, 0, 0, 1.9, 0, 5.85044, 0)
|
||||
transform = Transform3D(1.75, 0, 0, 0, 1.75, 0, 0, 0, 1.75, 0, 5.42773, 0)
|
||||
visible = false
|
||||
|
||||
[node name="StaticBody3D" type="StaticBody3D" parent="Collision"]
|
||||
@@ -154,14 +154,14 @@ shape = SubResource("BoxShape3D_aqomv")
|
||||
debug_color = Color(0.937255, 0, 0.623529, 1)
|
||||
|
||||
[node name="Spawn Points" type="Node3D" parent="."]
|
||||
transform = Transform3D(1.8, 0, 0, 0, 1.8, 0, 0, 0, 1.8, 0, 5.24512, 0)
|
||||
transform = Transform3D(1.75, 0, 0, 0, 1.75, 0, 0, 0, 1.75, 0, 4.82241, 0)
|
||||
|
||||
[node name="PlayerSpawnPoint" type="Marker3D" parent="Spawn Points"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 39.3951, -2.89376, -1.035)
|
||||
|
||||
[node name="Room" type="Node3D" parent="."]
|
||||
transform = Transform3D(1.9, 0, 0, 0, 1.9, 0, 0, 0, 1.9, 0, 5.85044, 0)
|
||||
transform = Transform3D(1.75, 0, 0, 0, 1.75, 0, 0, 0, 1.75, 0, 5.42773, 0)
|
||||
|
||||
[node name="Room" type="Area3D" parent="Room"]
|
||||
unique_name_in_owner = true
|
||||
|
||||
Reference in New Issue
Block a user