Weapons tested and general changes made to support the results of those tests
This commit is contained in:
@@ -20,6 +20,8 @@ public partial class Armor : Node3D, IArmor
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_bonusDamage = Stats.BonusAttack;
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_bonusDefense = Stats.BonusDefense;
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_bonusLuck = Stats.BonusLuck;
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_bonusHp = Stats.BonusHP;
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_bonusVt = Stats.BonusVT;
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}
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public string ItemName => Stats.Name;
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@@ -60,6 +62,16 @@ public partial class Armor : Node3D, IArmor
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[Save("armor_bonus_luck")]
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private int _bonusLuck { get; set; } = 0;
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public int BonusHP { get => _bonusHp; }
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public int BonusVT { get => _bonusVt; }
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[Save("armor_bonus_hp")]
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private int _bonusHp { get; set; } = 0;
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[Save("armor_bonus_vt")]
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private int _bonusVt { get; set; } = 0;
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public ElementalResistanceSet ElementalResistance => new ElementalResistanceSet(Stats.AeolicResistance, Stats.HydricResistance, Stats.IgneousResistance, Stats.FerrumResistance, Stats.TelluricResistance, Stats.HolyResistance, Stats.CurseResistance);
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public void IncreaseArmorDefense(int bonus) => _bonusDefense += bonus;
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@@ -71,9 +83,9 @@ public partial class Armor : Node3D, IArmor
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[Save("armor_stats")]
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[Export]
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public ArmorStats Stats { get; set; } = new ArmorStats();
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public Augment Augment { get; set; }
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public int BonusHP { get; }
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public int BonusVT { get; }
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public bool Glued { get; set; }
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public Texture2D GetTexture() => Stats.Texture;
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@@ -0,0 +1,33 @@
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[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://cu1uhwj8xjp58"]
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[ext_resource type="Texture2D" uid="uid://ckt7wupdlylo2" path="res://src/items/armor/textures/HolyArmor2.png" id="1_5f68i"]
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[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="2_11yah"]
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[resource]
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script = ExtResource("2_11yah")
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_telluricResistance = 0.0
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_aeolicResistance = 0.0
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_hydricResistance = 0.0
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_igneousResistance = 0.0
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_ferrumResistance = 0.0
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_holyResistance = 0.0
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_curseResistance = 0.0
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Name = "Blessed Armor"
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Description = "Raises HP by 25."
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 3
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BonusLuck = 0
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BonusHP = 25
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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HolyResistance = 0
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CurseResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_5f68i")
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33
Zennysoft.Game.Ma/src/items/armor/resources/DemonRobe.tres
Normal file
33
Zennysoft.Game.Ma/src/items/armor/resources/DemonRobe.tres
Normal file
@@ -0,0 +1,33 @@
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[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://djv02oycfyavl"]
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[ext_resource type="Texture2D" uid="uid://ckt7wupdlylo2" path="res://src/items/armor/textures/HolyArmor2.png" id="1_1o8ag"]
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[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="2_cwod3"]
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[resource]
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script = ExtResource("2_cwod3")
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_telluricResistance = 0.0
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_aeolicResistance = 0.0
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_hydricResistance = 0.0
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_igneousResistance = 0.0
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_ferrumResistance = 0.0
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_holyResistance = 0.0
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_curseResistance = 0.0
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Name = "Demon Robe"
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Description = "Raises Luck."
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 3
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BonusLuck = 15
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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HolyResistance = 0
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CurseResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_1o8ag")
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33
Zennysoft.Game.Ma/src/items/armor/resources/GiftOfGrace.tres
Normal file
33
Zennysoft.Game.Ma/src/items/armor/resources/GiftOfGrace.tres
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@@ -0,0 +1,33 @@
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[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://bbakqutps7jn6"]
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[ext_resource type="Texture2D" uid="uid://ckt7wupdlylo2" path="res://src/items/armor/textures/HolyArmor2.png" id="1_ny4sc"]
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[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="2_5nugg"]
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[resource]
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script = ExtResource("2_5nugg")
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_telluricResistance = 0.0
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_aeolicResistance = 0.0
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_hydricResistance = 0.0
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_igneousResistance = 0.0
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_ferrumResistance = 0.0
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_holyResistance = 0.0
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_curseResistance = 0.0
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Name = "Gift of Grace"
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Description = "Raises VT by 25."
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 3
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BonusLuck = 0
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BonusHP = 0
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BonusVT = 25
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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HolyResistance = 0
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CurseResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_ny4sc")
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33
Zennysoft.Game.Ma/src/items/armor/resources/JaguarSuit.tres
Normal file
33
Zennysoft.Game.Ma/src/items/armor/resources/JaguarSuit.tres
Normal file
@@ -0,0 +1,33 @@
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[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://vangfekav0c"]
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[ext_resource type="Texture2D" uid="uid://8ls7ei4nl6le" path="res://src/items/armor/textures/Jaguar Suit.png" id="1_7p33d"]
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[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="2_aw6ev"]
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[resource]
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script = ExtResource("2_aw6ev")
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_telluricResistance = 0.0
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_aeolicResistance = 0.0
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_hydricResistance = 0.0
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_igneousResistance = 0.0
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_ferrumResistance = 0.0
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_holyResistance = 0.0
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_curseResistance = 0.0
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Name = "Jaguar Suit"
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Description = "Raises ATK by 3."
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SpawnRate = 0.5
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BonusAttack = 3
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BonusDefense = 3
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BonusLuck = 0
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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HolyResistance = 0
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CurseResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_7p33d")
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34
Zennysoft.Game.Ma/src/items/armor/resources/SaintCloth.tres
Normal file
34
Zennysoft.Game.Ma/src/items/armor/resources/SaintCloth.tres
Normal file
@@ -0,0 +1,34 @@
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[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://cn8d8d2m8g2cl"]
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[ext_resource type="Texture2D" uid="uid://ckt7wupdlylo2" path="res://src/items/armor/textures/HolyArmor2.png" id="1_svley"]
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[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="2_534n3"]
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[resource]
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script = ExtResource("2_534n3")
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_telluricResistance = 20.0
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_aeolicResistance = 20.0
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_hydricResistance = 20.0
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_igneousResistance = 20.0
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_ferrumResistance = 20.0
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_holyResistance = 20.0
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_curseResistance = 20.0
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Name = "Saint Cloth"
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Description = "Resistant to all elements.
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Raises HP and VT by 50."
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 5
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BonusLuck = 0
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BonusHP = 50
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BonusVT = 50
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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HolyResistance = 0
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CurseResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 0
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Texture = ExtResource("1_svley")
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33
Zennysoft.Game.Ma/src/items/armor/resources/StoneSafety.tres
Normal file
33
Zennysoft.Game.Ma/src/items/armor/resources/StoneSafety.tres
Normal file
@@ -0,0 +1,33 @@
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[gd_resource type="Resource" script_class="ArmorStats" load_steps=3 format=3 uid="uid://dvctqg5decxv5"]
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[ext_resource type="Texture2D" uid="uid://ckt7wupdlylo2" path="res://src/items/armor/textures/HolyArmor2.png" id="1_abjuy"]
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[ext_resource type="Script" uid="uid://dqtp6ewvttoyu" path="res://src/items/armor/ArmorStats.cs" id="2_gppme"]
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[resource]
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script = ExtResource("2_gppme")
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_telluricResistance = 0.0
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_aeolicResistance = 0.0
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_hydricResistance = 0.0
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_igneousResistance = 0.0
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_ferrumResistance = 0.0
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_holyResistance = 0.0
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_curseResistance = 0.0
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Name = "Stone Safety"
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Description = "Cannot be unequipped."
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SpawnRate = 0.5
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BonusAttack = 0
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BonusDefense = 5
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BonusLuck = 0
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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TelluricResistance = 0
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HydricResistance = 0
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IgneousResistance = 0
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FerrumResistance = 0
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HolyResistance = 0
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CurseResistance = 0
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ThrowSpeed = 12.0
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ThrowDamage = 5
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ItemTag = 19
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Texture = ExtResource("1_abjuy")
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@@ -17,7 +17,7 @@ Description = "+3 DEF"
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SpawnRate = 0.3
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BonusAttack = 0
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BonusDefense = 3
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BonusLuck = 0.05
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BonusLuck = 5
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BonusHP = 0
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BonusVT = 0
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AeolicResistance = 0
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@@ -16,6 +16,19 @@ public partial class Restorative : Node3D, IHealthPack
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[Node] public Area3D Pickup { get; set; } = default!;
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private Timer _despawnTimer;
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public void OnEnterTree()
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{
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_despawnTimer = new Timer();
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AddChild(_despawnTimer);
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_despawnTimer.Timeout += _despawnTimer_Timeout;
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_despawnTimer.WaitTime = 30;
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_despawnTimer.Start();
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}
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private void _despawnTimer_Timeout() => CallDeferred(MethodName.QueueFree);
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[Export]
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public int RestoreAmount { get; set; } = 4;
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}
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=7 format=3 uid="uid://cwtl2h0srj5jd"]
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[gd_scene load_steps=10 format=3 uid="uid://cwtl2h0srj5jd"]
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||||
|
||||
[ext_resource type="Script" uid="uid://qjvotbwutcb5" path="res://src/items/restorative/Restorative.cs" id="1_3beyl"]
|
||||
[ext_resource type="Texture2D" uid="uid://b36xqrykgtdkw" path="res://src/items/restorative/texture/FRAME1.png" id="2_jv3e6"]
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||||
@@ -26,6 +26,43 @@ animations = [{
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"speed": 7.0
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||||
}]
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[sub_resource type="Animation" id="Animation_jv3e6"]
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||||
resource_name = "FadeOut"
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||||
length = 30.0
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||||
tracks/0/type = "value"
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||||
tracks/0/imported = false
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||||
tracks/0/enabled = true
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||||
tracks/0/path = NodePath("AnimatedSprite3D:modulate")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
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||||
tracks/0/keys = {
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||||
"times": PackedFloat32Array(25, 25.6, 26.3, 27.0333, 27.5333, 28.3333, 28.9308, 29.9955, 30),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_wrrxk"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite3D:modulate")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Color(1, 1, 1, 1)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_wrrxk"]
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||||
_data = {
|
||||
&"FadeOut": SubResource("Animation_jv3e6"),
|
||||
&"RESET": SubResource("Animation_wrrxk")
|
||||
}
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||||
|
||||
[node name="Restorative" type="Node3D"]
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||||
script = ExtResource("1_3beyl")
|
||||
|
||||
@@ -45,3 +82,9 @@ texture_filter = 0
|
||||
render_priority = 100
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||||
sprite_frames = SubResource("SpriteFrames_mejdx")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_wrrxk")
|
||||
}
|
||||
autoplay = "FadeOut"
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
[gd_scene load_steps=73 format=3 uid="uid://c4kc2vybdy5t"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://c4kc2vybdy5t"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://cqm6u7qa8japr" path="res://src/system/Projectile.cs" id="1_7ykt2"]
|
||||
[ext_resource type="Script" uid="uid://ctshiyffvt4y5" path="res://src/system/AttackDataResource.cs" id="2_3v8me"]
|
||||
[ext_resource type="Texture2D" uid="uid://c1x4iaqgj2rur" path="res://src/vfx/Items Etc/smokepuff.png" id="3_7ykt2"]
|
||||
[ext_resource type="AudioStream" uid="uid://bgvt4kqyvl5gp" path="res://src/audio/sfx/ENEMY_EDEN_FIRE.ogg" id="4_3v8me"]
|
||||
|
||||
[sub_resource type="Resource" id="Resource_14f5p"]
|
||||
script = ExtResource("2_3v8me")
|
||||
@@ -11,587 +9,35 @@ Damage = 99
|
||||
ElementType = 0
|
||||
metadata/_custom_type_script = "uid://ctshiyffvt4y5"
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_3v8me"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(0, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_fqyvm"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(512, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_dd88y"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(1024, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_dh58r"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(1536, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_dkte1"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(2048, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_blqrc"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(2560, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_arywf"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(3072, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8qbn2"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(3584, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_t4sid"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(4096, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jsygo"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(4608, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_kgaue"]
|
||||
atlas = ExtResource("3_7ykt2")
|
||||
region = Rect2(5120, 0, 512, 512)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qyxji"]
|
||||
atlas = ExtResource("3_7ykt2")
|
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tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("%ProjectileHitbox/CollisionShape3D:disabled")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0, 0.0166667, 0.666667),
|
||||
"transitions": PackedFloat32Array(1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [true, false, true]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("../Bullet/ProjectileHitbox/AudioStreamPlayer3D:stream")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [ExtResource("4_3v8me")]
|
||||
}
|
||||
tracks/5/type = "value"
|
||||
tracks/5/imported = false
|
||||
tracks/5/enabled = true
|
||||
tracks/5/path = NodePath("../Bullet/ProjectileHitbox/AudioStreamPlayer3D:playing")
|
||||
tracks/5/interp = 1
|
||||
tracks/5/loop_wrap = true
|
||||
tracks/5/keys = {
|
||||
"times": PackedFloat32Array(0.0333333),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_8qeb2"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath(".:animation")
|
||||
tracks/0/path = NodePath("%ProjectileHitbox:position")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [&"default"]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath(".:frame")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("%ProjectileHitbox:position")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 0,
|
||||
"values": [Vector3(0, 0, 0)]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath("%ProjectileHitbox/CollisionShape3D:disabled")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/path = NodePath("%AudioStreamPlayer3D:playing")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
"values": [Vector3(0, 2.1, 0)]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_q8n6h"]
|
||||
@@ -600,34 +46,26 @@ _data = {
|
||||
&"RESET": SubResource("Animation_8qeb2")
|
||||
}
|
||||
|
||||
[sub_resource type="SphereShape3D" id="SphereShape3D_kct8n"]
|
||||
|
||||
[node name="Persuader" type="Node3D"]
|
||||
script = ExtResource("1_7ykt2")
|
||||
AttackData = SubResource("Resource_14f5p")
|
||||
|
||||
[node name="AnimatedSprite3D" type="AnimatedSprite3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.1, -2)
|
||||
pixel_size = 0.0025
|
||||
billboard = 1
|
||||
sprite_frames = SubResource("SpriteFrames_pck2g")
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
unique_name_in_owner = true
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_q8n6h")
|
||||
}
|
||||
|
||||
[node name="Bullet" type="Node3D" parent="."]
|
||||
|
||||
[node name="ProjectileHitbox" type="Area3D" parent="Bullet"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.1, 0)
|
||||
collision_mask = 2049
|
||||
monitoring = false
|
||||
monitorable = false
|
||||
|
||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Bullet/ProjectileHitbox"]
|
||||
shape = SubResource("SphereShape3D_kct8n")
|
||||
disabled = true
|
||||
|
||||
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="Bullet/ProjectileHitbox"]
|
||||
unique_name_in_owner = true
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -2.1, 5.8557)
|
||||
stream = ExtResource("4_3v8me")
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="Bullet"]
|
||||
unique_name_in_owner = true
|
||||
root_node = NodePath("../../AnimatedSprite3D")
|
||||
libraries = {
|
||||
&"": SubResource("AnimationLibrary_q8n6h")
|
||||
}
|
||||
|
||||
@@ -22,6 +22,8 @@ public partial class Weapon : Node3D, IWeapon
|
||||
_bonusDamage = Stats.BonusAttack;
|
||||
_bonusDefense = Stats.BonusDefense;
|
||||
_bonusLuck = Stats.BonusLuck;
|
||||
_bonusHp = Stats.BonusHP;
|
||||
_bonusVt = Stats.BonusVT;
|
||||
}
|
||||
|
||||
public string ItemName => Stats.Name;
|
||||
@@ -63,9 +65,9 @@ public partial class Weapon : Node3D, IWeapon
|
||||
|
||||
public int BonusLuck { get => _bonusLuck; }
|
||||
|
||||
public int BonusHP { get; }
|
||||
public int BonusHP { get => _bonusHp; }
|
||||
|
||||
public int BonusVT { get; }
|
||||
public int BonusVT { get => _bonusVt; }
|
||||
|
||||
[Save("weapon_bonus_damage")]
|
||||
private int _bonusDamage { get; set; } = 0;
|
||||
@@ -76,6 +78,12 @@ public partial class Weapon : Node3D, IWeapon
|
||||
[Save("weapon_bonus_luck")]
|
||||
private int _bonusLuck { get; set; } = 0;
|
||||
|
||||
[Save("weapon_bonus_hp")]
|
||||
private int _bonusHp { get; set; } = 0;
|
||||
|
||||
[Save("weapon_bonus_vt")]
|
||||
private int _bonusVt { get; set; } = 0;
|
||||
|
||||
[Export]
|
||||
[Save("weapon_stats")]
|
||||
public WeaponStats Stats { get; set; } = new WeaponStats();
|
||||
|
||||
@@ -11,11 +11,13 @@ WeaponTag = 0
|
||||
SelfDamage = 0
|
||||
SoundEffect = 23
|
||||
Name = "Black Plume Sword"
|
||||
Description = "Deals curse damage."
|
||||
Description = "Deals curse damage.
|
||||
|
||||
A profane blade to vanquish the sacred."
|
||||
SpawnRate = 0.1
|
||||
BonusAttack = 8
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -12,11 +12,13 @@ SelfDamage = 0
|
||||
SoundEffect = 23
|
||||
Name = "Ciello"
|
||||
Description = "Triple Strike.
|
||||
Does more damage when thrown."
|
||||
Does more damage when thrown.
|
||||
|
||||
A performance of blades."
|
||||
SpawnRate = 0.1
|
||||
BonusAttack = 4
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -10,12 +10,14 @@ WeaponElement = 6
|
||||
WeaponTag = 0
|
||||
SelfDamage = 0
|
||||
SoundEffect = 23
|
||||
Name = "Cross Sword"
|
||||
Description = "Holy damage."
|
||||
Name = "Cruciform Sword"
|
||||
Description = "Holy damage.
|
||||
|
||||
Wielded by the heroine of a convent from the late 176th Century."
|
||||
SpawnRate = 0.1
|
||||
BonusAttack = 9
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -11,11 +11,11 @@ WeaponTag = 11
|
||||
SelfDamage = 0
|
||||
SoundEffect = 23
|
||||
Name = "Geomantic Reactor"
|
||||
Description = ""
|
||||
Description = "Standard armament of holy ecologists dispatched to the tower a thousand years ago."
|
||||
SpawnRate = 0.1
|
||||
BonusAttack = 15
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ Description = "Sword that strikes harder the lower HP you have."
|
||||
SpawnRate = 0.1
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ Description = "Igneous damage."
|
||||
SpawnRate = 0.1
|
||||
BonusAttack = 7
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -13,9 +13,9 @@ SoundEffect = 23
|
||||
Name = "Katara"
|
||||
Description = "+1 ATK, Fast"
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 1
|
||||
BonusAttack = 3
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -11,13 +11,14 @@ WeaponTag = 0
|
||||
SelfDamage = 0
|
||||
SoundEffect = 24
|
||||
Name = "Kubel"
|
||||
Description = "+9 ATK
|
||||
A very powerful spear.
|
||||
For every hit, you lose 5 HP."
|
||||
Description = "Deals Ferrum damage.
|
||||
Increases DEF by 3.
|
||||
|
||||
A massive weapon that protects oneself against larger foes."
|
||||
SpawnRate = 0.01
|
||||
BonusAttack = 9
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusDefense = 3
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -16,7 +16,7 @@ A mace only wieldable by the stout of heart."
|
||||
SpawnRate = 0.01
|
||||
BonusAttack = 11
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ Description = "\"Earth, When I am about to Die, I Lean on you. Earth, While I am
|
||||
SpawnRate = 0.01
|
||||
BonusAttack = 7
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ Description = "Hydric Damage."
|
||||
SpawnRate = 0.01
|
||||
BonusAttack = 7
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -11,11 +11,11 @@ WeaponTag = 2
|
||||
SelfDamage = 0
|
||||
SoundEffect = 23
|
||||
Name = "Nebula Chain"
|
||||
Description = "Chain Whip that strikes through time and dimension."
|
||||
Description = "Chain whip that strikes through time and dimension."
|
||||
SpawnRate = 0.01
|
||||
BonusAttack = 7
|
||||
BonusAttack = 12
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
[resource]
|
||||
script = ExtResource("1_pwwg7")
|
||||
AttackSpeed = 1.0
|
||||
WeaponElement = 7
|
||||
WeaponElement = 8
|
||||
WeaponTag = 0
|
||||
SelfDamage = 0
|
||||
SoundEffect = 23
|
||||
@@ -15,7 +15,7 @@ Description = ""
|
||||
SpawnRate = 0.01
|
||||
BonusAttack = 8
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.05
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -11,11 +11,11 @@ WeaponTag = 12
|
||||
SelfDamage = 0
|
||||
SoundEffect = 23
|
||||
Name = "Persuader"
|
||||
Description = ""
|
||||
Description = "A traveler's tool or path of extreme violence."
|
||||
SpawnRate = 0.1
|
||||
BonusAttack = 15
|
||||
BonusAttack = 0
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -11,9 +11,11 @@ WeaponTag = 7
|
||||
SelfDamage = 0
|
||||
SoundEffect = 25
|
||||
Name = "Plasma Sword"
|
||||
Description = "Has the power to occasionally instantly disintegrate an enemy"
|
||||
Description = "Rare protorelic found in the tower.
|
||||
|
||||
Has the power to occasionally instantly disintegrate an enemy."
|
||||
SpawnRate = 0.5
|
||||
BonusAttack = 0
|
||||
BonusAttack = 14
|
||||
BonusDefense = 0
|
||||
BonusLuck = 10
|
||||
BonusHP = 0
|
||||
|
||||
@@ -15,7 +15,7 @@ Description = "Weapon that gradually becomes weaker."
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 8
|
||||
BonusDefense = 0
|
||||
BonusLuck = 5
|
||||
BonusLuck = 0
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
@@ -11,7 +11,7 @@ WeaponTag = 0
|
||||
SelfDamage = 0
|
||||
SoundEffect = 24
|
||||
Name = "Spaded Staff"
|
||||
Description = ""
|
||||
Description = "Heavy."
|
||||
SpawnRate = 0.3
|
||||
BonusAttack = 8
|
||||
BonusDefense = 0
|
||||
|
||||
@@ -16,7 +16,7 @@ The blade of a thousand faced heroine."
|
||||
SpawnRate = 0.01
|
||||
BonusAttack = 10
|
||||
BonusDefense = 0
|
||||
BonusLuck = 0.25
|
||||
BonusLuck = 20
|
||||
BonusHP = 0
|
||||
BonusVT = 0
|
||||
AeolicResistance = 0
|
||||
|
||||
Reference in New Issue
Block a user