planters and eden pillars all placed, demon wall arm 2,3,4 models re-imported to fix normals.

This commit is contained in:
Pal
2026-04-24 16:24:29 -07:00
parent 27c4dfa3dc
commit 0050fc56fe
96 changed files with 5002 additions and 941 deletions
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@@ -1,7 +1,7 @@
[gd_scene load_steps=52 format=3 uid="uid://ceo7ph483io44"]
[ext_resource type="Script" uid="uid://cvj30id0i8ska" path="res://src/map/dungeon/code/BossRoomB.cs" id="1_bxvob"]
[ext_resource type="Texture2D" uid="uid://fjwfbrwtb7ps" path="res://src/enemy/enemy_types/16. demon wall/model/ARM2_AREA_2_MAIN_222STONE.png" id="2_cs5yh"]
[ext_resource type="Texture2D" uid="uid://bid5r6mhevna3" path="res://src/enemy/enemy_types/16. demon wall/model/ARM1_AREA_2_MAIN_222STONE.png" id="2_cs5yh"]
[ext_resource type="PackedScene" uid="uid://8vt5veihktqc" path="res://src/map/assets/dw_terminal_LEFT.tscn" id="3_3yokf"]
[ext_resource type="PackedScene" uid="uid://b3owhc620qisb" path="res://src/map/Placeables/Stele A.tscn" id="3_qmgbg"]
[ext_resource type="PackedScene" uid="uid://b1sapqymt8fo8" path="res://src/map/dungeon/special collision models/Boss Floor 2 Collision.glb" id="3_s7h55"]
@@ -213,8 +213,29 @@ mesh = SubResource("PlaneMesh_icta1")
[node name="Lights" type="Node3D" parent="."]
[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.082139, 4.86582, -0.0836668)
light_energy = 4.5
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.31123, 4.86582, -0.0836668)
light_energy = 1.002
shadow_enabled = true
shadow_blur = 0.373
omni_range = 13.0
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.15052, 4.86582, -0.0836668)
light_energy = 1.002
shadow_enabled = true
shadow_blur = 0.373
omni_range = 13.0
[node name="OmniLight3D3" type="OmniLight3D" parent="Lights"]
transform = Transform3D(0.0442122, 0, -0.999022, 0, 1, 0, 0.999022, 0, 0.0442122, -0.134778, 4.86582, -1.31334)
light_energy = 1.002
shadow_enabled = true
shadow_blur = 0.373
omni_range = 13.0
[node name="OmniLight3D4" type="OmniLight3D" parent="Lights"]
transform = Transform3D(0.0442122, 0, -0.999022, 0, 1, 0, 0.999022, 0, 0.0442122, -0.0259382, 4.86582, 1.14601)
light_energy = 1.002
shadow_enabled = true
shadow_blur = 0.373
omni_range = 13.0