Files
FPS/Scenes/target.tscn
2023-07-24 22:16:01 -07:00

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[gd_scene load_steps=5 format=3 uid="uid://b03tplah8y1do"]
[ext_resource type="Script" path="res://Scripts/Target.cs" id="1_ykgyh"]
[sub_resource type="BoxShape3D" id="BoxShape3D_37aka"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8nuxw"]
albedo_color = Color(1, 0.282353, 0, 1)
[sub_resource type="BoxMesh" id="BoxMesh_ni5do"]
material = SubResource("StandardMaterial3D_8nuxw")
[node name="Target" type="StaticBody3D" node_paths=PackedStringArray("_progressBar")]
script = ExtResource("1_ykgyh")
_progressBar = NodePath("ProgressBar")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.12414, -3.96702)
shape = SubResource("BoxShape3D_37aka")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.12414, -3.96702)
mesh = SubResource("BoxMesh_ni5do")
skeleton = NodePath("")
[node name="ProgressBar" type="ProgressBar" parent="."]
offset_left = 460.0
offset_top = 3.0
offset_right = 688.0
offset_bottom = 58.0
value = 100.0
[node name="Sprite3D" type="Sprite3D" parent="."]