[gd_scene load_steps=4 format=3 uid="uid://ocor7udqvoec"] [sub_resource type="BoxShape3D" id="BoxShape3D_gyf0l"] size = Vector3(20, 0.5, 20) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_78bnu"] albedo_color = Color(0, 0, 0, 1) [sub_resource type="BoxMesh" id="BoxMesh_v2sg1"] material = SubResource("StandardMaterial3D_78bnu") size = Vector3(20, 0.5, 20) [node name="Level" type="Node3D"] [node name="StaticBody3D" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] shape = SubResource("BoxShape3D_gyf0l") [node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"] mesh = SubResource("BoxMesh_v2sg1")