[gd_scene load_steps=8 format=3 uid="uid://b03tplah8y1do"] [ext_resource type="Script" path="res://Scripts/Target.cs" id="1_ykgyh"] [ext_resource type="Texture2D" uid="uid://dhcfanxewk34" path="res://Textures/Healthbar/barHorizontal_green_mid 200.png" id="2_66yfs"] [ext_resource type="Script" path="res://Scripts/Healthbar.cs" id="3_svfp2"] [ext_resource type="Script" path="res://Scripts/HealthbarProgress.cs" id="4_hb8qi"] [sub_resource type="BoxShape3D" id="BoxShape3D_37aka"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8nuxw"] albedo_color = Color(1, 0.282353, 0, 1) [sub_resource type="BoxMesh" id="BoxMesh_ni5do"] material = SubResource("StandardMaterial3D_8nuxw") [node name="Target" type="StaticBody3D" node_paths=PackedStringArray("_progressBar")] script = ExtResource("1_ykgyh") _progressBar = NodePath("Sprite3D") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.12414, -3.96702) shape = SubResource("BoxShape3D_37aka") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.12414, -3.96702) mesh = SubResource("BoxMesh_ni5do") skeleton = NodePath("") [node name="Sprite3D" type="Sprite3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0327015, 3.01463, -3.79129) billboard = 1 texture = ExtResource("2_66yfs") script = ExtResource("3_svfp2") [node name="SubViewport" type="SubViewport" parent="Sprite3D"] disable_3d = true transparent_bg = true size = Vector2i(200, 26) size_2d_override_stretch = true [node name="TextureProgressBar" type="TextureProgressBar" parent="Sprite3D/SubViewport"] offset_right = 40.0 offset_bottom = 40.0 texture_progress = ExtResource("2_66yfs") script = ExtResource("4_hb8qi")