[gd_scene load_steps=8 format=3 uid="uid://bkuyttbckhl3"] [ext_resource type="Script" path="res://Scripts/Level2.cs" id="1_baeon"] [sub_resource type="BoxShape3D" id="BoxShape3D_ggo5h"] size = Vector3(10, 0.5, 20) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_78bnu"] albedo_color = Color(0, 0, 0, 1) [sub_resource type="BoxMesh" id="BoxMesh_oq36m"] material = SubResource("StandardMaterial3D_78bnu") size = Vector3(10, 0.5, 20) [sub_resource type="BoxShape3D" id="BoxShape3D_b5rn0"] size = Vector3(10, 5, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kfppx"] albedo_color = Color(1, 0.494118, 1, 1) [sub_resource type="BoxMesh" id="BoxMesh_0mdec"] material = SubResource("StandardMaterial3D_kfppx") size = Vector3(10, 5, 1) [node name="Level2" type="Node3D" node_paths=PackedStringArray("_spawnPoint")] script = ExtResource("1_baeon") _spawnPoint = NodePath("Spawn Point") [node name="StaticBody3D" type="StaticBody3D" parent="."] collision_mask = 0 [node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"] shape = SubResource("BoxShape3D_ggo5h") [node name="MeshInstance3D" type="MeshInstance3D" parent="StaticBody3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.189965, 0) mesh = SubResource("BoxMesh_oq36m") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(-0.0510635, -0.435165, -0.898901, 0, -0.900076, 0.435734, -0.998695, 0.0222501, 0.045961, -5.60126, 7.19548, 0) [node name="Area3D" type="Area3D" parent="."] collision_layer = 0 collision_mask = 4 [node name="CollisionShape3D" type="CollisionShape3D" parent="Area3D"] transform = Transform3D(-0.000924988, 0, 1, 0, 1, 0, -1, 0, -0.000924988, -5.22508, 2.54778, 3.19473) shape = SubResource("BoxShape3D_b5rn0") [node name="MeshInstance3D" type="MeshInstance3D" parent="Area3D"] transform = Transform3D(-0.000924988, -0.000349066, 1, 0, 1, 0.000349066, -1, 3.22882e-07, -0.000924988, -5.21455, 2.52005, 3.19472) mesh = SubResource("BoxMesh_0mdec") [node name="Spawn Point" type="Marker3D" parent="."] transform = Transform3D(-0.999587, 0, -0.0287242, 0, 1, 0, 0.0287242, 0, -0.999587, 0, 0.712399, -3.24364) [connection signal="body_entered" from="Area3D" to="." method="OnCollisionWithLevelLoader"]