lots of features
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BIN
Audio/BGM/Foothpath.mp3
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Audio/BGM/Foothpath.mp3
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Audio/BGM/Foothpath.mp3.import
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Audio/BGM/Foothpath.mp3.import
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://dgumak5rfufcr"
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path="res://.godot/imported/Foothpath.mp3-f79ae66898319ed316e084d31be1f8ed.mp3str"
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[deps]
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source_file="res://Audio/BGM/Foothpath.mp3"
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dest_files=["res://.godot/imported/Foothpath.mp3-f79ae66898319ed316e084d31be1f8ed.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
Audio/BGM/SeasidePalace.mp3
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Audio/BGM/SeasidePalace.mp3
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Audio/BGM/SeasidePalace.mp3.import
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Audio/BGM/SeasidePalace.mp3.import
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://c22yq0xgr51ns"
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path="res://.godot/imported/SeasidePalace.mp3-031c623616760663bd8d42dd0ed69671.mp3str"
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[deps]
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source_file="res://Audio/BGM/SeasidePalace.mp3"
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dest_files=["res://.godot/imported/SeasidePalace.mp3-031c623616760663bd8d42dd0ed69671.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
Audio/SFX/gunshot.mp3
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Audio/SFX/gunshot.mp3
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Audio/SFX/gunshot.mp3.import
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Audio/SFX/gunshot.mp3.import
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://cupjwk5q538g2"
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path="res://.godot/imported/gunshot.mp3-5c8edc7db5b7f086bcc103a3b02e3ddc.mp3str"
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[deps]
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source_file="res://Audio/SFX/gunshot.mp3"
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dest_files=["res://.godot/imported/gunshot.mp3-5c8edc7db5b7f086bcc103a3b02e3ddc.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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