Files
GameJam2023/Scenes/ExitPortal.tscn
2023-09-02 20:03:20 -07:00

98 lines
2.6 KiB
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[gd_scene load_steps=5 format=3 uid="uid://jgf7k1r35km1"]
[ext_resource type="PackedScene" uid="uid://0tegxun85rq" path="res://Textures/Models/exitprotal.gltf" id="1_jebs8"]
[sub_resource type="Animation" id="Animation_t7yyb"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Cylinder:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Circle:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 0)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Circle_001:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, 0)]
}
[sub_resource type="Animation" id="Animation_y78yk"]
resource_name = "Spin"
length = 45.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Cylinder:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 45),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, 6.28319, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Circle:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 45),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, -6.28319, 0)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Circle_001:rotation")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 45),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector3(0, 0, 0), Vector3(0, 6.28319, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_fkf2e"]
_data = {
"RESET": SubResource("Animation_t7yyb"),
"Spin": SubResource("Animation_y78yk")
}
[node name="Exit Portal" instance=ExtResource("1_jebs8")]
transform = Transform3D(0.7, 0, 0, 0, 0.7, 0, 0, 0, 0.7, 0, 0, 0)
[node name="AnimationPlayer" type="AnimationPlayer" parent="." index="3"]
autoplay = "Spin"
libraries = {
"": SubResource("AnimationLibrary_fkf2e")
}