Files
GameJam2023/Player/Scorpio/Attacks/CutterShot.cs
2023-09-07 20:03:22 -07:00

14 lines
226 B
C#

using Godot;
public partial class CutterShot : Projectile
{
[Export]
private Sprite3D _sprite;
public override void _Process(double delta)
{
if (!IsQueuedForDeletion())
_sprite.RotateY(25);
}
}