124 lines
4.9 KiB
Plaintext
124 lines
4.9 KiB
Plaintext
[gd_scene load_steps=7 format=3 uid="uid://bq40xbqibrk1y"]
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[ext_resource type="Script" path="res://Player/Base/Projectile.cs" id="1_ivbjp"]
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[ext_resource type="Texture2D" uid="uid://crlvrwo2l11ja" path="res://Textures/Projectiles/Projectile_Pisces_MultiAttack.png" id="2_a612r"]
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[ext_resource type="AudioStream" uid="uid://cw1jlubd7wmw6" path="res://Audio/SFX/blue laser.wav" id="2_oxtlx"]
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[ext_resource type="AudioStream" uid="uid://cat08h84wm5gm" path="res://Audio/SFX/ominous.wav" id="4_2g102"]
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[sub_resource type="Curve3D" id="Curve3D_h8ghr"]
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_data = {
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.008, 0, -5),
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"tilts": PackedFloat32Array(0, 0)
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}
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point_count = 2
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_ebbqv"]
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height = 13.6565
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radius = 0.3
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[node name="ShotgunBullet" type="Node3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.73894, 0)
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[node name="Center Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")]
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transform = Transform3D(0.999968, 0, -0.00802843, 0, 1, 0, 0.00802843, 0, 0.999968, -0.0325268, 0, -0.821681)
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top_level = true
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curve = SubResource("Curve3D_h8ghr")
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script = ExtResource("1_ivbjp")
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Cooldown = 0.5
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_projectileSpeed = 3.0
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_soundEffect = ExtResource("2_oxtlx")
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_onHitSfx = ExtResource("4_2g102")
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_hitBox = NodePath("PathFollow3D/Hitbox")
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[node name="PathFollow3D" type="PathFollow3D" parent="Center Shot"]
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transform = Transform3D(0.999998, 0, -0.0016, 0, 1, 0, 0.0016, 0, 0.999998, 0, 0, 0)
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loop = false
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tilt_enabled = false
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[node name="Hitbox" type="RigidBody3D" parent="Center Shot/PathFollow3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.00512208, 0, 0.096)
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collision_layer = 12
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gravity_scale = 0.0
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continuous_cd = true
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max_contacts_reported = 1000
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contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Center Shot/PathFollow3D/Hitbox"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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shape = SubResource("CylinderShape3D_ebbqv")
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[node name="Sprite3D" type="Sprite3D" parent="Center Shot/PathFollow3D/Hitbox/CollisionShape3D"]
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axis = 1
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texture = ExtResource("2_a612r")
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[node name="Left Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")]
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transform = Transform3D(0.970524, 0, 0.241007, 0, 1, 0, -0.241007, 0, 0.970524, -0.444877, 0, -0.564578)
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top_level = true
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curve = SubResource("Curve3D_h8ghr")
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script = ExtResource("1_ivbjp")
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Cooldown = 0.5
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_projectileSpeed = 3.0
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_soundEffect = ExtResource("2_oxtlx")
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_onHitSfx = ExtResource("4_2g102")
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_hitBox = NodePath("PathFollow3D/Hitbox")
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[node name="PathFollow3D" type="PathFollow3D" parent="Left Shot"]
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transform = Transform3D(0.999998, 0, -0.0016, 0, 1, 0, 0.0016, 0, 0.999998, 0, 0, 0)
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loop = false
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tilt_enabled = false
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[node name="Hitbox" type="RigidBody3D" parent="Left Shot/PathFollow3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.03827, 0, 0.0309103)
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collision_layer = 12
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gravity_scale = 0.0
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continuous_cd = true
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max_contacts_reported = 1000
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contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Left Shot/PathFollow3D/Hitbox"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0)
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shape = SubResource("CylinderShape3D_ebbqv")
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[node name="Sprite3D" type="Sprite3D" parent="Left Shot/PathFollow3D/Hitbox/CollisionShape3D"]
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axis = 1
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texture = ExtResource("2_a612r")
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[node name="Right Shot" type="Path3D" parent="." node_paths=PackedStringArray("_hitBox")]
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transform = Transform3D(0.95246, 0, -0.304665, 0, 1, 0, 0.304665, 0, 0.95246, 0.441688, 0, -0.681987)
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top_level = true
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curve = SubResource("Curve3D_h8ghr")
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script = ExtResource("1_ivbjp")
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Cooldown = 0.5
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_projectileSpeed = 3.0
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_soundEffect = ExtResource("2_oxtlx")
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_onHitSfx = ExtResource("4_2g102")
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_hitBox = NodePath("PathFollow3D/Hitbox")
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[node name="PathFollow3D" type="PathFollow3D" parent="Right Shot"]
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transform = Transform3D(0.999998, 0, -0.0016, 0, 1, 0, 0.0016, 0, 0.999998, 0, 0, 0)
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loop = false
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tilt_enabled = false
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[node name="Hitbox" type="RigidBody3D" parent="Right Shot/PathFollow3D"]
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transform = Transform3D(-1, 0, -0.00159994, 0, 1, 0, 0.00159994, 0, -1, -0.06, 0, 0.096)
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collision_layer = 12
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gravity_scale = 0.0
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continuous_cd = true
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max_contacts_reported = 1000
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contact_monitor = true
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can_sleep = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Right Shot/PathFollow3D/Hitbox"]
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transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.00941685, 0, -0.0539098)
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shape = SubResource("CylinderShape3D_ebbqv")
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[node name="Sprite3D" type="Sprite3D" parent="Right Shot/PathFollow3D/Hitbox/CollisionShape3D"]
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axis = 1
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texture = ExtResource("2_a612r")
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[connection signal="body_entered" from="Center Shot/PathFollow3D/Hitbox" to="Center Shot" method="OnProjectileHit"]
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[connection signal="body_entered" from="Left Shot/PathFollow3D/Hitbox" to="Left Shot" method="OnProjectileHit"]
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[connection signal="body_entered" from="Right Shot/PathFollow3D/Hitbox" to="Right Shot" method="OnProjectileHit"]
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