Files
GameJam2023/Scripts/EnemyBullet.cs
2023-09-04 04:19:27 -07:00

11 lines
199 B
C#

using Godot;
public partial class EnemyBullet : Projectile
{
public override void _PhysicsProcess(double delta)
{
TranslateObjectLocal(new Vector3(0, 0, -Speed * (float)delta));
}
}