27 lines
711 B
C#
27 lines
711 B
C#
using Godot;
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public partial class GameOverService : Node
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{
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private GameManager _gameManager;
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public override void _EnterTree()
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{
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_gameManager = GetTree().Root.GetNode<GameManager>("Main/GameManager");
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}
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public void OnGameOver(Player[] players)
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{
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GetNode<Control>("GameOver").Show();
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var bgmPlayer = GetTree().Root.GetNode<BGMPlayer>("BgmPlayer");
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bgmPlayer.SetBGMFromFilepath("Audio/BGM/GameOverTheme.wav");
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bgmPlayer.PlayBGM();
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foreach (var player in players)
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{
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if (Input.IsActionJustPressed(player.PlayerInput.Fire()))
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{
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GetNode<Control>("GameOver").Hide(); GetTree().ReloadCurrentScene();
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}
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}
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}
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}
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