Files
GameJam2023/Scripts/TestBullet.cs
2023-09-02 15:58:13 -07:00

15 lines
261 B
C#

using Godot;
public partial class TestBullet : Projectile
{
public override void _PhysicsProcess(double delta)
{
Translate(new Vector3(0, 0, Speed * -(float)delta));
}
private void OnBulletHitObject(Node node)
{
QueueFree();
}
}