Files
GameJam2023/Scenes/TestLevel.cs
2023-09-02 13:26:55 -07:00

17 lines
287 B
C#

using Godot;
public partial class TestLevel : Node3D
{
[Export]
private Marker3D _spawnPoint;
public override void _Ready()
{
var players = GetTree().GetNodesInGroup("Player");
foreach (TestCharacter player in players)
{
player.Transform = _spawnPoint.Transform;
}
}
}