Files
GameJam2023/Scripts/TestEnemy.cs
2023-09-02 13:40:50 -07:00

18 lines
346 B
C#

using Godot;
public partial class TestEnemy : Node3D
{
public override void _Process(double delta)
{
var player = GetTree().GetFirstNodeInGroup("Player") as TestCharacter;
if (player != null)
LookAt(player.Position);
}
public void OnHit(Node node)
{
GD.Print("Hit detected");
QueueFree();
}
}