Files
GameJam2023/UI/Animations/UIAnimations.tscn

174 lines
4.4 KiB
Plaintext

[gd_scene load_steps=7 format=3 uid="uid://cjl20bs56430j"]
[ext_resource type="Texture2D" uid="uid://b1ucutlpx3fnp" path="res://UI/INTRO LORE.png" id="1_f4dp3"]
[sub_resource type="Animation" id="Animation_3u8q8"]
resource_name = "FirstLevel"
length = 5.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DissolveRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("LoreSplash:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 5),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [false, false]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("DissolveRect:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 5),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
[sub_resource type="Animation" id="Animation_qsjit"]
resource_name = "IntroLore"
length = 10.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DissolveRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 3, 7.5, 10),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("DissolveRect:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 10),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("LoreSplash:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 10),
"transitions": PackedFloat32Array(1, 1),
"update": 1,
"values": [true, false]
}
[sub_resource type="Animation" id="Animation_fm0re"]
resource_name = "RESET"
length = 0.1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DissolveRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("DissolveRect:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("LoreSplash:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_ghusn"]
resource_name = "fade_out"
length = 3.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("DissolveRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 3),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_iabf8"]
_data = {
"FirstLevel": SubResource("Animation_3u8q8"),
"IntroLore": SubResource("Animation_qsjit"),
"RESET": SubResource("Animation_fm0re"),
"fade_out": SubResource("Animation_ghusn")
}
[node name="UIAnimations" type="CanvasLayer"]
[node name="DissolveRect" type="ColorRect" parent="."]
visible = false
modulate = Color(1, 1, 1, 0)
z_index = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
color = Color(0, 0, 0, 1)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_iabf8")
}
[node name="LoreSplash" type="TextureRect" parent="."]
visible = false
show_behind_parent = true
offset_right = 1920.0
offset_bottom = 1080.0
texture = ExtResource("1_f4dp3")