Files
GameJam2023/Player/Base/PlayerInput.cs
2023-09-06 14:43:12 -07:00

35 lines
704 B
C#

using Godot;
public partial class PlayerInput : Node
{
public virtual string Up()
{
GD.PrintErr("Using base type");
return string.Empty;
}
public virtual string Down()
{
GD.PrintErr("Using base type");
return string.Empty;
}
public virtual string Left()
{
GD.PrintErr("Using base type");
return string.Empty;
}
public virtual string Right()
{
GD.PrintErr("Using base type");
return string.Empty;
}
public virtual string Fire()
{
GD.PrintErr("Using base type");
return string.Empty;
}
public virtual string AltFire()
{
GD.PrintErr("Using base type");
return string.Empty;
}
}